Deltarune (Chapter 3) script viewer

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gml_Object_obj_room_console_room_Step_2

(view raw script w/o annotations or w/e)
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with (shadow)
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{
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    depth = obj_mainchara.depth + 1;
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    setxy(obj_mainchara.x + 18, obj_mainchara.y + 66);
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    if (obj_mainchara.image_index == 1 || obj_mainchara.image_index == 3)
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        x -= 2;
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}