Deltarune (Chapter 3) script viewer
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gml_Object_obj_roaringknight_split_bullet_Create_0
(view raw script w/o annotations or w/e)
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1
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event_inherited();
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2
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element = 5;
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3
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speed_mult = 0;
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4
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top_speed = 0;
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5
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image_xscale = 1;
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6
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image_yscale = 1;
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7
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active = false;
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8
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destroy_on_hit = false;
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9
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grazepoints = 0;
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10
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turn_timer = 0;
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11
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turn_dir = 0;
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12
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grazed = 1;
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13
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turn_start = false;
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14
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distance = 0;
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15
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anim_timer = 0;
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16
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image_speed = 0;
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