Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_rhythmgame_performer_Create_0

(view raw script w/o annotations or w/e)
1
image_xscale = 2;
2
image_yscale = 2;
3
idle = spr_kris_rock_2;
4
low = spr_kris_guitar;
5
mid = spr_kris_guitar_high;
6
high = spr_kris_guitar_high_hold;
7
loop = false;
8
rhythmer = -4;
9
animspeed = 1;
10
main_speed = 0;
11
silhouette = false;
12
shakeamt = 0;
13
shakereduct = 2;
14
on = 1;
15
name = "kris";
16
marker = -4;