|
1
|
y = 960;
|
|
2
|
depth = 110000;
|
|
3
|
tenna_boss = global.chapter == 3 && i_ex(obj_tenna_enemy);
|
|
4
|
if (tenna_boss)
|
|
5
|
depth = 1000;
|
|
6
|
for (i = 0; i < 5; i++)
|
|
7
|
remtrackpos[i] = 0;
|
|
8
|
song_initialized = 0;
|
|
9
|
loadsong = 0;
|
|
10
|
missnotetimer = 0;
|
|
11
|
missnotecon = 0;
|
|
12
|
minnote = 0;
|
|
13
|
trackpos = 0;
|
|
14
|
notespeed = 150;
|
|
15
|
speed_modifier = 1;
|
|
16
|
maxnote = 0;
|
|
17
|
buffer[0] = 0;
|
|
18
|
buffer[1] = 0;
|
|
19
|
pressedtimer[0] = 10;
|
|
20
|
pressedtimer[1] = 10;
|
|
21
|
bpm = 230;
|
|
22
|
notespacing = 60 / bpm;
|
|
23
|
meter = notespacing * 4;
|
|
24
|
startoffset = 0;
|
|
25
|
lineA = 0;
|
|
26
|
lineB = 0;
|
|
27
|
oneAtATime = true;
|
|
28
|
hold_start[0] = 0;
|
|
29
|
hold_end[0] = 0;
|
|
30
|
hold_start[1] = 0;
|
|
31
|
hold_end[1] = 0;
|
|
32
|
hold_score = 0;
|
|
33
|
heldnote[0] = 0;
|
|
34
|
heldnote[1] = 0;
|
|
35
|
heldnote[2] = 0;
|
|
36
|
points = 0;
|
|
37
|
total_score = 0;
|
|
38
|
score_scale = 2;
|
|
39
|
great = 0;
|
|
40
|
good = 0;
|
|
41
|
okay = 0;
|
|
42
|
miss = 0;
|
|
43
|
hurt_counter = 0;
|
|
44
|
safety_timer = 0;
|
|
45
|
safety_mode = false;
|
|
46
|
muted = false;
|
|
47
|
muted_time = 0;
|
|
48
|
averagetimeunit = 0;
|
|
49
|
safety_pos = 0;
|
|
50
|
smooth_timer = 0;
|
|
51
|
deltapos = 0;
|
|
52
|
score_var = 0;
|
|
53
|
fame_mul = 1;
|
|
54
|
fame = 6000;
|
|
55
|
total_fame = 6000;
|
|
56
|
max_fame = 12000;
|
|
57
|
max_score = 25000;
|
|
58
|
auto_play = false;
|
|
59
|
combo = 0;
|
|
60
|
max_combo = 0;
|
|
61
|
bg_timer = 0;
|
|
62
|
trackstart = 0;
|
|
63
|
goodScore = 0;
|
|
64
|
maxScore = 0;
|
|
65
|
track1 = -1;
|
|
66
|
track2 = -1;
|
|
67
|
track1_instance = -1;
|
|
68
|
track2_instance = -1;
|
|
69
|
note_hit_timer[0] = 0;
|
|
70
|
note_hit_timer[1] = 0;
|
|
71
|
note_hit_timer[2] = 0;
|
|
72
|
note_hit_score[0] = 0;
|
|
73
|
note_hit_score[1] = 0;
|
|
74
|
intro_con = -1;
|
|
75
|
camera_lerp = 0;
|
|
76
|
fame_tier = 0;
|
|
77
|
fixed_penalty = 0;
|
|
78
|
hardmode = 0;
|
|
79
|
leniency = 1.6;
|
|
80
|
bonus = 0;
|
|
81
|
song_id = -1;
|
|
82
|
track_length = 0;
|
|
83
|
scr_rhythmgame_initscr_rhythmgame_init
function scr_rhythmgame_init(arg0, arg1, arg2 = false)
{
instrument = arg0;
note_color[0] = #01EA9E;
note_color[1] = #17EEFF;
note_color[2] = c_orange;
if (instrument == 0)
{
scr_rhythmgame_notechart_lead(arg1);
if (!arg2)
exit;
performer = instance_create(280, 316, obj_rhythmgame_performer);
performer.sprite_index = spr_kris_rock_2;
performer.image_speed = 0.5;
performer.name = "kris";
performer.loop = false;
}
else if (instrument == 1)
{
note_color[0] = #D1176A;
note_color[1] = #EA79C8;
scr_rhythmgame_notechart_drums(arg1);
if (!arg2)
exit;
performer = instance_create(56, 281, obj_rhythmgame_performer);
performer.sprite_index = spr_susie_drum;
performer.image_speed = 0.5;
performer.loop = false;
performer.name = "susie";
performer.animspeed = 3;
}
else if (instrument == 2)
{
note_color[0] = c_green;
note_color[1] = #B5E61D;
note_color[2] = c_lime;
scr_rhythmgame_notechart_vocals(arg1);
if (!arg2)
exit;
performer = instance_create(486, 304, obj_rhythmgame_performer);
performer.sprite_index = spr_ralsei_rock_1;
performer.image_speed = 0;
performer.loop = true;
performer.name = "ralsei";
performer.animspeed = 0.5;
performer.mid = spr_ralsei_sing_polite;
performer.idle = spr_ralsei_sing_polite_closed;
}
performer.image_xscale = 2;
performer.image_yscale = 2;
performer.depth = depth - 10;
performer.rhythmer = id;
} (0, song_id, true);
|
|
84
|
drums = instance_create(170, y, obj_rhythmgame_chart);
|
|
85
|
with (drums)
|
|
86
|
{
|
|
87
|
depth = other.depth - 10;
|
|
88
|
scr_rhythmgame_initscr_rhythmgame_init
function scr_rhythmgame_init(arg0, arg1, arg2 = false)
{
instrument = arg0;
note_color[0] = #01EA9E;
note_color[1] = #17EEFF;
note_color[2] = c_orange;
if (instrument == 0)
{
scr_rhythmgame_notechart_lead(arg1);
if (!arg2)
exit;
performer = instance_create(280, 316, obj_rhythmgame_performer);
performer.sprite_index = spr_kris_rock_2;
performer.image_speed = 0.5;
performer.name = "kris";
performer.loop = false;
}
else if (instrument == 1)
{
note_color[0] = #D1176A;
note_color[1] = #EA79C8;
scr_rhythmgame_notechart_drums(arg1);
if (!arg2)
exit;
performer = instance_create(56, 281, obj_rhythmgame_performer);
performer.sprite_index = spr_susie_drum;
performer.image_speed = 0.5;
performer.loop = false;
performer.name = "susie";
performer.animspeed = 3;
}
else if (instrument == 2)
{
note_color[0] = c_green;
note_color[1] = #B5E61D;
note_color[2] = c_lime;
scr_rhythmgame_notechart_vocals(arg1);
if (!arg2)
exit;
performer = instance_create(486, 304, obj_rhythmgame_performer);
performer.sprite_index = spr_ralsei_rock_1;
performer.image_speed = 0;
performer.loop = true;
performer.name = "ralsei";
performer.animspeed = 0.5;
performer.mid = spr_ralsei_sing_polite;
performer.idle = spr_ralsei_sing_polite_closed;
}
performer.image_xscale = 2;
performer.image_yscale = 2;
performer.depth = depth - 10;
performer.rhythmer = id;
} (1, other.song_id, true);
|
|
89
|
mashcon = 1;
|
|
90
|
rhythmgame = other.id;
|
|
91
|
}
|
|
92
|
vocals = instance_create(470, y, obj_rhythmgame_chart);
|
|
93
|
with (vocals)
|
|
94
|
{
|
|
95
|
depth = other.depth - 10;
|
|
96
|
scr_rhythmgame_initscr_rhythmgame_init
function scr_rhythmgame_init(arg0, arg1, arg2 = false)
{
instrument = arg0;
note_color[0] = #01EA9E;
note_color[1] = #17EEFF;
note_color[2] = c_orange;
if (instrument == 0)
{
scr_rhythmgame_notechart_lead(arg1);
if (!arg2)
exit;
performer = instance_create(280, 316, obj_rhythmgame_performer);
performer.sprite_index = spr_kris_rock_2;
performer.image_speed = 0.5;
performer.name = "kris";
performer.loop = false;
}
else if (instrument == 1)
{
note_color[0] = #D1176A;
note_color[1] = #EA79C8;
scr_rhythmgame_notechart_drums(arg1);
if (!arg2)
exit;
performer = instance_create(56, 281, obj_rhythmgame_performer);
performer.sprite_index = spr_susie_drum;
performer.image_speed = 0.5;
performer.loop = false;
performer.name = "susie";
performer.animspeed = 3;
}
else if (instrument == 2)
{
note_color[0] = c_green;
note_color[1] = #B5E61D;
note_color[2] = c_lime;
scr_rhythmgame_notechart_vocals(arg1);
if (!arg2)
exit;
performer = instance_create(486, 304, obj_rhythmgame_performer);
performer.sprite_index = spr_ralsei_rock_1;
performer.image_speed = 0;
performer.loop = true;
performer.name = "ralsei";
performer.animspeed = 0.5;
performer.mid = spr_ralsei_sing_polite;
performer.idle = spr_ralsei_sing_polite_closed;
}
performer.image_xscale = 2;
performer.image_yscale = 2;
performer.depth = depth - 10;
performer.rhythmer = id;
} (2, other.song_id, true);
|
|
97
|
auto_play = true;
|
|
98
|
rhythmgame = other.id;
|
|
99
|
}
|
|
100
|
spooked = false;
|
|
101
|
paused = false;
|
|
102
|
note_streak = 0;
|
|
103
|
score_x = 550;
|
|
104
|
solo_difficulty = -1;
|
|
105
|
solo_con = 0;
|
|
106
|
timestamp[0] = scr_round_to_beat(37.56, bpm, 1) - notespacing;
|
|
107
|
timestamp[1] = scr_round_to_beat(58.43, bpm, 1) - notespacing;
|
|
108
|
timestamp[2] = scr_round_to_beat(79.3, bpm, 1) - notespacing;
|
|
109
|
timestamp[3] = scr_round_to_beat(100.17, bpm, 1) - notespacing;
|
|
110
|
track1_id = "ch3_karaoke_no_guitar.ogg";
|
|
111
|
track2_id = "ch3_karaoke_full.ogg";
|
|
112
|
dynamic_solo = false;
|
|
113
|
skip_invuln = false;
|
|
114
|
songset = false;
|
|
115
|
if (!i_ex(obj_music_event_manager))
|
|
116
|
musicm = instance_create(x, y, obj_music_event_manager);
|
|
117
|
else
|
|
118
|
musicm = obj_music_event_manager;
|
|
119
|
musicm.bpm = bpm;
|
|
120
|
musicm.loop = false;
|
|
121
|
musicm.beat_offset += bpm / 2;
|
|
122
|
show_debug = false;
|
|
123
|
button_swap = scr_buttons_swappedscr_buttons_swapped
function scr_buttons_swapped()
{
if (global.is_console || obj_gamecontroller.gamepad_active)
{
if (global.button0 == gp_face1 && global.button1 == gp_face2)
return false;
else if (global.button0 == gp_face2 && global.button1 == gp_face1)
return true;
else
return scr_buttons_swapped_ext();
}
else if (global.input_k[4] != ord("Z") || global.input_k[5] != ord("X"))
{
return scr_buttons_swapped_ext();
}
else
{
return false;
}
} ();
|
|
124
|
effects = instance_create(x, y, obj_rhythmgame_effects);
|
|
125
|
effects.depth = depth - 40;
|
|
126
|
image_speed = 0;
|
|
127
|
fade = 1;
|
|
128
|
timer = 0;
|
|
129
|
debugsong = false;
|
|
130
|
replayquit = false;
|
|
131
|
text_timer = -1;
|
|
132
|
last_note_score = 0;
|
|
133
|
note_text = "GREAT";
|
|
134
|
score_color = c_yellow;
|
|
135
|
camy = cameray();
|
|
136
|
camx = camerax();
|
|
137
|
if (scr_debugscr_debug
function scr_debug()
{
if (global.debug == 1)
return 1;
} ())
|
|
138
|
{
|
|
139
|
if (keyboard_check(ord("1")))
|
|
140
|
{
|
|
141
|
song_id = 1;
|
|
142
|
scr_debug_printscr_debug_print
function scr_debug_print(arg0)
{
}
function print_message(arg0)
{
}
function debug_print(arg0)
{
}
function scr_debug_clear_all()
{
} ("song set to practice song");
|
|
143
|
debugsong = true;
|
|
144
|
}
|
|
145
|
else if (keyboard_check(ord("2")))
|
|
146
|
{
|
|
147
|
song_id = 2;
|
|
148
|
scr_debug_printscr_debug_print
function scr_debug_print(arg0)
{
}
function print_message(arg0)
{
}
function debug_print(arg0)
{
}
function scr_debug_clear_all()
{
} ("song set to tenna_battle");
|
|
149
|
debugsong = true;
|
|
150
|
}
|
|
151
|
else if (keyboard_check(ord("3")))
|
|
152
|
{
|
|
153
|
song_id = 3;
|
|
154
|
scr_debug_printscr_debug_print
function scr_debug_print(arg0)
{
}
function print_message(arg0)
{
}
function debug_print(arg0)
{
}
function scr_debug_clear_all()
{
} ("song set to tutorial song");
|
|
155
|
debugsong = true;
|
|
156
|
}
|
|
157
|
else if (keyboard_check(ord("4")))
|
|
158
|
{
|
|
159
|
song_id = 4;
|
|
160
|
scr_debug_printscr_debug_print
function scr_debug_print(arg0)
{
}
function print_message(arg0)
{
}
function debug_print(arg0)
{
}
function scr_debug_clear_all()
{
} ("song set to brand new board 4 track");
|
|
161
|
debugsong = true;
|
|
162
|
}
|
|
163
|
else if (keyboard_check(ord("5")))
|
|
164
|
{
|
|
165
|
song_id = 5;
|
|
166
|
scr_debug_printscr_debug_print
function scr_debug_print(arg0)
{
}
function print_message(arg0)
{
}
function debug_print(arg0)
{
}
function scr_debug_clear_all()
{
} ("song set to rudebuster_boss");
|
|
167
|
debugsong = true;
|
|
168
|
}
|
|
169
|
else if (keyboard_check(ord("6")))
|
|
170
|
{
|
|
171
|
song_id = 6;
|
|
172
|
scr_debug_printscr_debug_print
function scr_debug_print(arg0)
{
}
function print_message(arg0)
{
}
function debug_print(arg0)
{
}
function scr_debug_clear_all()
{
} ("song set to battle_vapor");
|
|
173
|
debugsong = true;
|
|
174
|
}
|
|
175
|
else
|
|
176
|
{
|
|
177
|
song_id = 0;
|
|
178
|
scr_debug_printscr_debug_print
function scr_debug_print(arg0)
{
}
function print_message(arg0)
{
}
function debug_print(arg0)
{
}
function scr_debug_clear_all()
{
} ("song set to default, song,");
|
|
179
|
if (keyboard_check(ord("0")))
|
|
180
|
{
|
|
181
|
scr_debug_printscr_debug_print
function scr_debug_print(arg0)
{
}
function print_message(arg0)
{
}
function debug_print(arg0)
{
}
function scr_debug_clear_all()
{
} ("(but also skipping its intro)");
|
|
182
|
debugsong = true;
|
|
183
|
}
|
|
184
|
}
|
|
185
|
}
|
|
186
|
song_loaded = false;
|
|
187
|
lyric_time[0] = 0;
|
|
188
|
lyric_count = 0;
|
|
189
|
lyrics[0] = "";
|
|
190
|
censored_lyrics[0] = "";
|
|
191
|
lyrics_index = 0;
|
|
192
|
word_index = 0;
|
|
193
|
lyric_start_index = 0;
|
|
194
|
lyric_start[0] = 0;
|
|
195
|
lyric_end[0] = 0;
|
|
196
|
line_switch = -1;
|
|
197
|
current_lyric = "";
|
|
198
|
censored_lyric = "";
|
|
199
|
update_lyrics = false;
|
|
200
|
bg_con = 0;
|
|
201
|
floor_color = #274573;
|
|
202
|
special_song = 0;
|
|
203
|
chart_start = 0;
|
|
204
|
chart_end = 0;
|
|
205
|
main_vol = 1;
|
|
206
|
tracklist = scr_rhythmgame_songlist();
|
|
207
|
buttonswap = false;
|
|
208
|
if (tenna_boss)
|
|
209
|
{
|
|
210
|
debug_print("loadin' tenna boss logic");
|
|
211
|
song_id = 2;
|
|
212
|
speed_modifier = 2;
|
|
213
|
if (obj_tenna_enemy.completedrhythmwithouttakingdamage == 1)
|
|
214
|
speed_modifier = 2.5;
|
|
215
|
if (obj_tenna_enemy.completedrhythmwithouttakingdamage2 == 1)
|
|
216
|
speed_modifier = 3;
|
|
217
|
}
|
|
218
|
init = 0;
|
|
219
|
song_done = false;
|
|
220
|
game_won = false;
|
|
221
|
lose_con = 0;
|
|
222
|
loop = false;
|
|
223
|
loop_start = 0;
|
|
224
|
last_score[0] = 0;
|
|
225
|
last_score[1] = 0;
|
|
226
|
last_score[2] = 0;
|
|
227
|
last_score[3] = 0;
|
|
228
|
last_score[4] = 0;
|
|
229
|
maxpos = 0;
|
|
230
|
fastforward = false;
|
|
231
|
bg_brightness = 1;
|
|
232
|
stage_tint = 0;
|
|
233
|
show_chart = 0;
|
|
234
|
focus = 0;
|
|
235
|
chart_lerp = 0;
|
|
236
|
chart_ease = 0;
|
|
237
|
kchart_lerp = 0;
|
|
238
|
kchart_ease = 0;
|
|
239
|
siner = 0;
|
|
240
|
miss_timer = 0;
|
|
241
|
tutorial = 0;
|
|
242
|
timer = 0;
|
|
243
|
freeplay = 0;
|
|
244
|
spotlight_color[0] = #2D2D2D;
|
|
245
|
spotlight_color[1] = #BD0F17;
|
|
246
|
spotlight_color[2] = #4A7CE8;
|
|
247
|
spotlight_color[3] = #79D7FF;
|
|
248
|
red_glow = 0;
|
|
249
|
hue = 0;
|
|
250
|
rainbow_con = 0;
|
|
251
|
smooth = 0;
|
|
252
|
stage_con = 0;
|
|
253
|
beat = false;
|
|
254
|
boss_delay = 45;
|
|
255
|
if (i_ex(obj_tenna_zoom) && obj_tenna_zoom.minigameinsanity == true)
|
|
256
|
boss_delay = 17;
|
|
257
|
turn_length = 270;
|
|
258
|
invc = 0;
|
|
259
|
hurt_flash = 0;
|
|
260
|
difficulty = 5;
|
|
261
|
silhouette_surf = -4;
|
|
262
|
combo_surf = -4;
|
|
263
|
palette_active = true;
|
|
264
|
palette_pos = 1;
|
|
265
|
button_alpha = 0;
|
|
266
|
tutorial_ready = true;
|
|
267
|
brightness = 1;
|
|
268
|
target_brightness = 1;
|
|
269
|
replayversion = false;
|
|
270
|
if (global.plot >= 150 && room != room_dw_rhythm_empty && !tenna_boss)
|
|
271
|
replayversion = true;
|
|
272
|
if (replayversion && freeplay == 0)
|
|
273
|
freeplay = 1;
|
|
274
|
savemiss = 0;
|
|
275
|
savegreat = 0;
|
|
276
|
saveokay = 0;
|
|
277
|
savegood = 0;
|
|
278
|
pitch = 1;
|
|
279
|
reloading = false;
|
|
280
|
backup_trackpos = 0;
|
|
281
|
looptimer = 0;
|
|
282
|
lyric_surface = -4;
|
|
283
|
lyric_sprite[0] = -4;
|
|
284
|
lyric_sprite[1] = -4;
|
|
285
|
failsafe = 0;
|
|
286
|
guitar_sound[0] = snd_guitarpickup3;
|
|
287
|
guitar_sound[1] = snd_guitarpickup4;
|
|
288
|
guitar_sound[2] = snd_guitarpickup1;
|
|
289
|
guitar_sound[3] = snd_guitarpickup2;
|
|
290
|
miss_sound[0] = snd_guitarerror;
|
|
291
|
miss_sound[1] = snd_guitarerror2;
|
|
292
|
|
|
293
|
emergency_reload = function()
|
|
294
|
{
|
|
295
|
if (!i_ex(track1))
|
|
296
|
{
|
|
297
|
if (trackpos <= 0)
|
|
298
|
trackpos = 0.1;
|
|
299
|
debug_print("Emergency reload called. Resuming from " + string(trackpos));
|
|
300
|
remtrackpos[0] = trackpos;
|
|
301
|
track1 = snd_init(track1_id);
|
|
302
|
track2 = snd_init(track2_id);
|
|
303
|
if (loop)
|
|
304
|
{
|
|
305
|
track1_instance = mus_loop(track1);
|
|
306
|
track2_instance = mus_loop(track2);
|
|
307
|
}
|
|
308
|
else
|
|
309
|
{
|
|
310
|
track1_instance = mus_play(track1);
|
|
311
|
track2_instance = mus_play(track2);
|
|
312
|
}
|
|
313
|
if (solo_con == 2)
|
|
314
|
{
|
|
315
|
track1_main = track1_solo_instance;
|
|
316
|
track2_main = track2_solo_instance;
|
|
317
|
}
|
|
318
|
else
|
|
319
|
{
|
|
320
|
track1_main = track1_instance;
|
|
321
|
track2_main = track2_instance;
|
|
322
|
}
|
|
323
|
snd_pitch(track1_instance, 0);
|
|
324
|
snd_pitch(track2_instance, 0);
|
|
325
|
if (song_id == 0)
|
|
326
|
{
|
|
327
|
track1_solo = snd_init(track1_id);
|
|
328
|
track2_solo = snd_init(track2_id);
|
|
329
|
track1_solo_instance = mus_play(track1_solo);
|
|
330
|
track2_solo_instance = mus_play(track2_solo);
|
|
331
|
snd_pitch(track1_solo_instance, 0);
|
|
332
|
snd_pitch(track2_solo_instance, 0);
|
|
333
|
}
|
|
334
|
pitch = 0;
|
|
335
|
reloading = true;
|
|
336
|
if (solo_con == 2)
|
|
337
|
{
|
|
338
|
mus_volume(track1_instance, 0, 0);
|
|
339
|
mus_volume(track2_instance, 0, 0);
|
|
340
|
mus_volume(track1_solo_instance, 0, 0);
|
|
341
|
mus_volume(track2_solo_instance, 1, 0);
|
|
342
|
}
|
|
343
|
else
|
|
344
|
{
|
|
345
|
if (oneAtATime)
|
|
346
|
mus_volume(track1_instance, 0, 0);
|
|
347
|
else
|
|
348
|
mus_volume(track1_instance, 1, 0);
|
|
349
|
mus_volume(track2_instance, 1, 0);
|
|
350
|
if (song_id == 0)
|
|
351
|
{
|
|
352
|
mus_volume(track1_solo_instance, 0, 0);
|
|
353
|
mus_volume(track2_solo_instance, 0, 0);
|
|
354
|
}
|
|
355
|
}
|
|
356
|
if (tenna_boss)
|
|
357
|
{
|
|
358
|
global.batmusic[0] = track1;
|
|
359
|
global.batmusic[1] = track1_instance;
|
|
360
|
global.batmusic[2] = track2;
|
|
361
|
global.batmusic[3] = track2_instance;
|
|
362
|
}
|
|
363
|
}
|
|
364
|
};
|
|
365
|
|
|
366
|
spotlight_col = function(arg0)
|
|
367
|
{
|
|
368
|
var _combreq = tenna_boss ? min(15, maxnote) : 15;
|
|
369
|
if (fame >= 12000 && combo >= _combreq)
|
|
370
|
{
|
|
371
|
if (stage_con == 0)
|
|
372
|
{
|
|
373
|
stage_con = 2;
|
|
374
|
snd_play_volume(snd_crowd_cheer_single, 0.7);
|
|
375
|
}
|
|
376
|
if (smooth)
|
|
377
|
{
|
|
378
|
if (arg0 == 0)
|
|
379
|
hue = (hue + 4) % 255;
|
|
380
|
}
|
|
381
|
else if (beat)
|
|
382
|
{
|
|
383
|
hue += 106.25;
|
|
384
|
hue %= 255;
|
|
385
|
beat = false;
|
|
386
|
}
|
|
387
|
var _rainbow = (hue + (arg0 * 85)) % 255;
|
|
388
|
return make_color_hsv(_rainbow, 43, 223);
|
|
389
|
}
|
|
390
|
if (stage_con >= 1)
|
|
391
|
stage_con = 0;
|
|
392
|
var _score = fame + hold_score;
|
|
393
|
var _col = merge_color(spotlight_color[1], spotlight_color[2], clamp01(inverselerp(3000, 4000, fame)));
|
|
394
|
var _sscore = (_score - 4000) + (arg0 * 2000);
|
|
395
|
if ((fame + hold_score) < 6000)
|
|
396
|
_col = merge_color(spotlight_color[0], _col, clamp01(inverselerp(0, 2000, _sscore)));
|
|
397
|
else
|
|
398
|
_col = merge_color(_col, spotlight_color[3], clamp01(inverselerp(6000, 8000, _sscore)));
|
|
399
|
return _col;
|
|
400
|
};
|
|
401
|
|
|
402
|
buttonb_p = function()
|
|
403
|
{
|
|
404
|
if (button_swap)
|
|
405
|
return button2_p();
|
|
406
|
else
|
|
407
|
return button1_p();
|
|
408
|
};
|
|
409
|
|
|
410
|
buttonb_h = function()
|
|
411
|
{
|
|
412
|
if (button_swap)
|
|
413
|
return button2_h();
|
|
414
|
else
|
|
415
|
return button1_h();
|
|
416
|
};
|
|
417
|
|
|
418
|
buttonr_p = function()
|
|
419
|
{
|
|
420
|
if (button_swap)
|
|
421
|
return button1_p();
|
|
422
|
else
|
|
423
|
return button2_p();
|
|
424
|
};
|
|
425
|
|
|
426
|
buttonr_h = function()
|
|
427
|
{
|
|
428
|
if (button_swap)
|
|
429
|
return button1_h();
|
|
430
|
else
|
|
431
|
return button2_h();
|
|
432
|
};
|
|
433
|
|
|
434
|
draw_rhythm_buttons = function(arg0, arg1, arg2)
|
|
435
|
{
|
|
436
|
var _played = 0;
|
|
437
|
var _swap = button_swap;
|
|
438
|
var _ll = _swap ? 5 : 4;
|
|
439
|
var _rr = _swap ? 4 : 5;
|
|
440
|
if (global.is_console || obj_gamecontroller.gamepad_active)
|
|
441
|
{
|
|
442
|
_played = note_hit_timer[0] > 0;
|
|
443
|
draw_sprite_ext(scr_getbuttonspritescr_getbuttonsprite
function scr_getbuttonsprite(arg0, arg1)
{
var control = arg0;
var isString = arg1;
var button = noone;
var is_dualshock = os_type == os_ps4 || global.gamepad_type == "Sony DualShock 4";
var is_dualsense = os_type == os_ps5 || global.gamepad_type == "DualSense Wireless Controller";
var button_sprite = button_questionmark;
var invert = is_dualshock && (global.typer == 50 || global.typer == 70 || global.typer == 71);
if (isString)
{
if (control == "A")
{
button_sprite = button_xbox_left;
if (scr_is_switch_os())
{
button_sprite = button_switch_left_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps4_dpad_left;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps5_dpad_left;
}
return button_sprite;
}
if (control == "D")
{
button_sprite = button_xbox_right;
if (scr_is_switch_os())
{
button_sprite = button_switch_right_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps4_dpad_right;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps5_dpad_right;
}
return button_sprite;
}
if (control == "W")
{
button_sprite = button_xbox_up;
if (scr_is_switch_os())
{
button_sprite = button_switch_up_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps4_dpad_up;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps5_dpad_up;
}
return button_sprite;
}
if (control == "S")
{
button_sprite = button_xbox_down;
if (scr_is_switch_os())
{
button_sprite = button_switch_down_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps4_dpad_down;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps5_dpad_down;
}
return button_sprite;
}
if (control == "l")
{
button_sprite = button_xbox_left_bumper;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l1;
if (is_dualsense)
button_sprite = button_ps5_l1;
}
if (scr_is_switch_os())
button_sprite = button_switch_l_0;
return button_sprite;
}
if (control == "L")
{
button_sprite = button_xbox_left_trigger;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l2;
if (is_dualsense)
button_sprite = button_ps5_l2;
}
if (scr_is_switch_os())
button_sprite = button_switch_zl_0;
return button_sprite;
}
if (control == "r")
{
button_sprite = button_xbox_right_bumper;
if (is_dualshock || is_dualsense)
... (global.input_g[_ll], false), 0, (arg0 - 104) + (chart_ease * 34), (bottomy - 8) + (_played * 2), 2, 2, 0, arg1, arg2);
|
|
444
|
_played = note_hit_timer[1] > 0;
|
|
445
|
draw_sprite_ext(scr_getbuttonspritescr_getbuttonsprite
function scr_getbuttonsprite(arg0, arg1)
{
var control = arg0;
var isString = arg1;
var button = noone;
var is_dualshock = os_type == os_ps4 || global.gamepad_type == "Sony DualShock 4";
var is_dualsense = os_type == os_ps5 || global.gamepad_type == "DualSense Wireless Controller";
var button_sprite = button_questionmark;
var invert = is_dualshock && (global.typer == 50 || global.typer == 70 || global.typer == 71);
if (isString)
{
if (control == "A")
{
button_sprite = button_xbox_left;
if (scr_is_switch_os())
{
button_sprite = button_switch_left_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps4_dpad_left;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_left_dark : button_ps5_dpad_left;
}
return button_sprite;
}
if (control == "D")
{
button_sprite = button_xbox_right;
if (scr_is_switch_os())
{
button_sprite = button_switch_right_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps4_dpad_right;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_right_dark : button_ps5_dpad_right;
}
return button_sprite;
}
if (control == "W")
{
button_sprite = button_xbox_up;
if (scr_is_switch_os())
{
button_sprite = button_switch_up_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps4_dpad_up;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_up_dark : button_ps5_dpad_up;
}
return button_sprite;
}
if (control == "S")
{
button_sprite = button_xbox_down;
if (scr_is_switch_os())
{
button_sprite = button_switch_down_0;
}
else if (is_dualshock || is_dualsense)
{
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps4_dpad_down;
if (is_dualsense)
button_sprite = invert ? button_ps4_dpad_down_dark : button_ps5_dpad_down;
}
return button_sprite;
}
if (control == "l")
{
button_sprite = button_xbox_left_bumper;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l1;
if (is_dualsense)
button_sprite = button_ps5_l1;
}
if (scr_is_switch_os())
button_sprite = button_switch_l_0;
return button_sprite;
}
if (control == "L")
{
button_sprite = button_xbox_left_trigger;
if (is_dualshock || is_dualsense)
{
button_sprite = button_ps4_l2;
if (is_dualsense)
button_sprite = button_ps5_l2;
}
if (scr_is_switch_os())
button_sprite = button_switch_zl_0;
return button_sprite;
}
if (control == "r")
{
button_sprite = button_xbox_right_bumper;
if (is_dualshock || is_dualsense)
... (global.input_g[_rr], false), 0, (arg0 + 81) - (chart_ease * 34), (bottomy - 8) + (_played * 2), 2, 2, 0, arg1, arg2);
|
|
446
|
}
|
|
447
|
else
|
|
448
|
{
|
|
449
|
draw_set_alpha(arg2);
|
|
450
|
var _input_name = scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (_ll);
|
|
451
|
_played = note_hit_timer[0] > 0;
|
|
452
|
var _buttonx = (arg0 - 80) + (chart_ease * 34);
|
|
453
|
var _buttony = (bottomy - 16) + (_played * 2);
|
|
454
|
var _scale = 2;
|
|
455
|
draw_set_colour(_played ? c_yellow : c_white);
|
|
456
|
draw_set_halign(fa_right);
|
|
457
|
draw_text_transformed_outline(_buttonx, _buttony, _input_name, _scale, _scale, 0);
|
|
458
|
_played = note_hit_timer[1] > 0;
|
|
459
|
_input_name = string(scr_get_input_namescr_get_input_name
function scr_get_input_name(arg0)
{
var _control = "[?]";
if (global.is_console || obj_gamecontroller.gamepad_active)
{
_control = global.input_g[arg0];
if (_control == gp_padr)
return "\\*D ";
if (_control == gp_padl)
return "\\*A ";
if (_control == gp_padu)
return "\\*W ";
if (_control == gp_padd)
return "\\*S ";
if (_control == global.button0)
return "\\*Z ";
if (_control == global.button1)
return "\\*X ";
if (_control == global.button2)
return "\\*C ";
}
var left_bracket = (global.lang == "en") ? "[" : "[";
var right_bracket = (global.lang == "en") ? "]" : "]";
_control = left_bracket + global.asc_def[global.input_k[arg0]] + right_bracket;
if (!is_string(_control))
_control = "[?]";
else
return _control;
} (_rr));
|
|
460
|
_buttonx = (arg0 + 82) - (chart_ease * 34);
|
|
461
|
_buttony = (bottomy - 16) + (_played * 2);
|
|
462
|
draw_set_halign(fa_left);
|
|
463
|
draw_set_colour(_played ? c_yellow : c_white);
|
|
464
|
draw_text_transformed_outline(_buttonx, _buttony, _input_name, _scale, _scale, 0);
|
|
465
|
draw_set_valign(fa_top);
|
|
466
|
draw_set_alpha(1);
|
|
467
|
}
|
|
468
|
};
|
|
469
|
|
|
470
|
track_jump = function(arg0)
|
|
471
|
{
|
|
472
|
smooth_timer = 6;
|
|
473
|
safety_mode = true;
|
|
474
|
safety_pos = trackpos;
|
|
475
|
remtrackpos[4] += arg0;
|
|
476
|
remtrackpos[3] += arg0;
|
|
477
|
remtrackpos[2] += arg0;
|
|
478
|
remtrackpos[1] += arg0;
|
|
479
|
remtrackpos[0] += arg0;
|
|
480
|
};
|