Deltarune (Chapter 3) script viewer

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gml_Object_obj_recruitanim_Create_0

(view raw script w/o annotations or w/e)
1
sprite_index = 
scr_84_get_sprite
scr_84_get_sprite

function
scr_84_get_sprite(arg0)
{ return ds_map_find_value(global.chemg_sprite_map, arg0); }
("spr_battlemsg");
2
image_index = 6;
3
lerptimer = 0;
4
image_xscale = 4;
5
image_yscale = 0;
6
depth = -5;
7
timer = 0;
8
image_speed = 0;
9
firstnumber = 1;
10
secondnumber = 1;
11
showcount = false;