|
1
|
animsiner += 1;
|
|
2
|
image_xscale = 2 - (blowamt / 100);
|
|
3
|
if (blown == 1)
|
|
4
|
image_xscale = 2;
|
|
5
|
xoff = 0;
|
|
6
|
if (image_xscale < 2)
|
|
7
|
xoff = (originalwidth - sprite_width) / 2;
|
|
8
|
blowanimtimer -= 1;
|
|
9
|
if (blowanimtimer > 6 && blown == 0)
|
|
10
|
{
|
|
11
|
if (onoff == 2)
|
|
12
|
onoff = 0;
|
|
13
|
if (onoff == 1.5)
|
|
14
|
onoff = 2;
|
|
15
|
if (onoff == 0.5)
|
|
16
|
onoff = 1;
|
|
17
|
if (onoff == 0)
|
|
18
|
{
|
|
19
|
ashake = -shakeamt;
|
|
20
|
onoff = 0.5;
|
|
21
|
}
|
|
22
|
if (onoff == 1)
|
|
23
|
{
|
|
24
|
ashake = shakeamt;
|
|
25
|
if (shakeamt > 0)
|
|
26
|
shakeamt -= 1;
|
|
27
|
onoff = 1.5;
|
|
28
|
}
|
|
29
|
if (image_xscale > 1.5)
|
|
30
|
draw_sprite_ext(spr_rabbick_enemy_hurt, 0, x + xoff + ashake, y, image_xscale, image_yscale, 0, c_white, 1);
|
|
31
|
else
|
|
32
|
draw_sprite_ext(spr_rabbick_enemy_hurt, 1, (x + xoff + ashake) - 8, y, image_xscale + 0.5, image_yscale, 0, c_white, 1);
|
|
33
|
}
|
|
34
|
else
|
|
35
|
{
|
|
36
|
if (state == 3)
|
|
37
|
{
|
|
38
|
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 3))
|
|
39
|
{
|
|
40
|
global.monsterstatus[myself] = 1;
|
|
41
|
if (global.monstercomment[myself] == " ")
|
|
42
|
global.monstercomment[myself] = (Tired)scr_84_get_lang_stringscr_84_get_lang_string
function scr_84_get_lang_string(arg0)
{
var lang_string_id = arg0;
var str = ds_map_find_value(global.lang_map, lang_string_id);
if (is_undefined(str))
{
if (!ds_map_find_value(global.lang_missing_map, lang_string_id))
{
ds_map_add(global.lang_missing_map, lang_string_id, true);
show_debug_message("ERROR: string id " + lang_string_id + " for language " + global.lang + " is missing");
}
str = "--missing-string--";
}
return str;
} ("obj_rabbick_enemy_slash_Draw_0_gml_45_0") ;
|
|
43
|
}
|
|
44
|
hurttimer -= 1;
|
|
45
|
if (hurttimer < 0)
|
|
46
|
{
|
|
47
|
state = 0;
|
|
48
|
}
|
|
49
|
else
|
|
50
|
{
|
|
51
|
if (global.monster[myself] == 0)
|
|
52
|
scr_defeatrunscr_defeatrun
function scr_defeatrun()
{
if (global.chapter == 3 && i_ex(obj_tennabattleconvo_controller))
obj_tennabattleconvo_controller.enemydefeated = true;
var __frozen;
if (object_is_ancestor(object_index, obj_monsterparent))
{
__frozen = 0;
if (global.flag[51 + myself] == 6)
__frozen = 1;
if (__frozen == 1)
{
_rtext = instance_create(global.monsterx[myself], global.monstery[myself] - 40, obj_recruitanim);
_rtext.image_index = 12;
if (recruitable == 1)
global.flag[global.monstertype[myself] + 600] = -1;
global.flag[63 violenced_last] = 1;
}
if (recruitable == 1 && global.flag[61 disable_recruiting] == 0 && __frozen == 0)
{
global.flag[63 violenced_last] = 1;
if (global.flag[global.monstertype[myself] + 600] != -1)
{
global.flag[global.monstertype[myself] + 600] = -1;
_rtext = instance_create(global.monsterx[myself], global.monstery[myself] - 40, obj_recruitanim);
_rtext.image_index = 7;
}
}
}
else
{
fatal = 0;
}
if (!__frozen)
{
if (fatal == 1)
defeatanim = instance_create(x, y, obj_deathanim);
else
defeatanim = instance_create(x, y, obj_defeatanim);
}
else if (__frozen)
{
defeatanim = instance_create(x, y, obj_frozennpc);
defeatanim.depth = depth;
defeatanim.inbattle = 1;
}
defeatanim.sprite_index = sprite_index;
defeatanim.sprite_index = hurtsprite;
defeatanim.image_index = 0;
defeatanim.image_xscale = image_xscale;
defeatanim.image_yscale = image_yscale;
instance_destroy();
} ();
|
|
53
|
hurtshake += 1;
|
|
54
|
if (hurtshake > 1)
|
|
55
|
{
|
|
56
|
if (shakex > 0)
|
|
57
|
shakex -= 1;
|
|
58
|
if (shakex < 0)
|
|
59
|
shakex += 1;
|
|
60
|
shakex = -shakex;
|
|
61
|
hurtshake = 0;
|
|
62
|
}
|
|
63
|
thissprite = hurtsprite;
|
|
64
|
if (image_xscale > 1.5)
|
|
65
|
draw_sprite_ext(thissprite, 0, x + xoff + shakex, y, image_xscale, image_yscale, 0, c_white, 1);
|
|
66
|
else
|
|
67
|
draw_sprite_ext(thissprite, 1, (x + xoff + shakex) - 8, y, image_xscale + 0.5, image_yscale, 0, c_white, 1);
|
|
68
|
}
|
|
69
|
}
|
|
70
|
if (state == 0)
|
|
71
|
{
|
|
72
|
thissprite = idlesprite;
|
|
73
|
if (global.mercymod[myself] >= global.mercymax[myself] || blown == 1)
|
|
74
|
thissprite = sparedsprite;
|
|
75
|
draw_sprite_ext(thissprite, animsiner / 5, x + xoff, y, image_xscale, image_yscale, 0, image_blend, 1);
|
|
76
|
if (flash == 1)
|
|
77
|
{
|
|
78
|
fsiner += 1;
|
|
79
|
d3d_set_fog(true, c_white, 0, 1);
|
|
80
|
draw_sprite_ext(thissprite, animsiner / 5, x + xoff, y, image_xscale, image_yscale, 0, c_white, (-cos(fsiner / 5) * 0.4) + 0.6);
|
|
81
|
d3d_set_fog(false, c_black, 0, 0);
|
|
82
|
}
|
|
83
|
}
|
|
84
|
if (becomeflash == 0)
|
|
85
|
flash = 0;
|
|
86
|
becomeflash = 0;
|
|
87
|
}
|