Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_quizchaser_Draw_0

(view raw script w/o annotations or w/e)
1
if (facing == 1)
2
    draw_sprite_ext(sprite_index, image_index, 
scr_even
scr_even

function
scr_even(arg0)
{ return round(arg0 / 2) * 2; }
(x),
scr_even
scr_even

function
scr_even(arg0)
{ return round(arg0 / 2) * 2; }
(y), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
3
if (facing == 0)
4
    draw_sprite_ext(sprite_index, image_index, 
scr_even
scr_even

function
scr_even(arg0)
{ return round(arg0 / 2) * 2; }
(x) + 4,
scr_even
scr_even

function
scr_even(arg0)
{ return round(arg0 / 2) * 2; }
(y), -image_xscale, image_yscale, image_angle, image_blend, image_alpha);