Deltarune (Chapter 3) script viewer

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gml_Object_obj_quizchaser_Create_0

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1
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
2
scr_depth_board
scr_depth_board

function
scr_depth_board()
{ depth = 1000000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10)); } function scr_board_depth() {
scr_depth_board();
}
();
3
active = true;
4
myspeed = 0;
5
chasetype = 0;
6
daddy = 0;
7
freeze = 0;
8
image_speed = 0;
9
image_index = 0;
10
facing = 0;
11
triggered = 0;
12
pacecon = 0;
13
pacetimer = 0;
14
alertradius = 120;
15
triggeredonstart = true;
16
extflag = "";
17
init = 0;
18
quizno = 0;
19
camerasettle = 0;