Deltarune (Chapter 3) script viewer

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gml_Object_obj_pointdisplay_Draw_0

(view raw script w/o annotations or w/e)
1
draw_set_color(c_black);
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xx = camerax() - 72;
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yy = cameray() + 88;
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if (i_ex(obj_mainchara))
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{
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    if (obj_mainchara.x <= (camerax() + 320))
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        xx += 320;
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}
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scr_darkbox_black
scr_darkbox_black

function
scr_darkbox_black(arg0, arg1, arg2, arg3)
{ draw_set_color(c_black); draw_rectangle(arg0 + 20, arg1 + 20, arg2 - 20, arg3 - 20, false);
scr_darkbox(arg0, arg1, arg2, arg3);
}
(xx + 96, yy + 100, xx + 360, yy + 220);
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draw_set_color(c_white);
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scr_84_set_draw_font
scr_84_set_draw_font

function
scr_84_set_draw_font(arg0)
{ global.chemg_font = arg0; draw_set_font(
scr_84_get_font(arg0));
}
("mainbig");
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draw_text(xx + 130, yy + 130, "$" + string(global.gold));
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draw_text(xx + 130, yy + 156, string(global.flag[1044 points]));
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draw_text(xx + 210, yy + 156, "POINTs");
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if (!d_ex())
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    instance_destroy();