Deltarune (Chapter 3) script viewer

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gml_Object_obj_npc_clamguy_Create_0

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1
event_inherited();
2
scr_depth
scr_depth

function
scr_depth()
{ if (argument_count > 0) { with (argument0) depth = 100000 - ((y * 10) + (sprite_height * 10)); } else { depth = 100000 - ((y * 10) + (sprite_height * 10)); } }
();
3
talked = 0;