|
1
|
con = -1;
|
|
2
|
sinerx = 0;
|
|
3
|
sinery = 0;
|
|
4
|
siner0 = 0;
|
|
5
|
siner_add0 = 0.2;
|
|
6
|
siner_amplitude0 = 0;
|
|
7
|
siner_direction0 = 0;
|
|
8
|
siner1 = 0;
|
|
9
|
siner_add1 = 0.2;
|
|
10
|
siner_amplitude1 = 5;
|
|
11
|
siner_direction1 = 90;
|
|
12
|
sfx = false;
|
|
13
|
shine = -4;
|
|
14
|
remove_shine = false;
|
|
15
|
if (global.chapter == 2 && global.plot >= 10)
|
|
16
|
{
|
|
17
|
if (scr_armorcheck_equipped_partyscr_armorcheck_equipped_party
function scr_armorcheck_equipped_party(arg0)
{
var __totalwearing = 0;
for (var __weari = 0; __weari < 3; __weari++)
{
if (global.char[__weari] != 0)
__totalwearing += scr_armorcheck_equipped(global.char[__weari], arg0);
}
return __totalwearing;
} (7) == 0 && scr_armorcheck_inventoryscr_armorcheck_inventory
function scr_armorcheck_inventory(arg0)
{
haveit = 0;
itemcount = 0;
for (i = 0; i < 48; i += 1)
{
if (global.armor[i] == arg0)
haveit = 1;
if (global.armor[i] == arg0)
itemcount += 1;
}
return haveit;
} (7) == 0 && scr_weaponcheck_inventoryscr_weaponcheck_inventory
function scr_weaponcheck_inventory(arg0)
{
haveit = 0;
itemcount = 0;
for (i = 0; i < 48; i += 1)
{
if (global.weapon[i] == arg0)
haveit = 1;
if (global.weapon[i] == arg0)
itemcount += 1;
}
return haveit;
} (7) == 0 && global.charweapon[2] != 7)
|
|
18
|
{
|
|
19
|
if (global.tempflag[35] == 0)
|
|
20
|
{
|
|
21
|
global.tempflag[35] = 1;
|
|
22
|
scr_jevil_checkscr_jevil_check
function scr_jevil_check()
{
var item_knife = false;
var item_tail = false;
var chapter = 1;
for (var i = 0; i < 3; i++)
{
var result = scr_get_ura_value(chapter, i);
if (result == 0)
continue;
if (result == 3)
{
item_knife = true;
item_tail = true;
break;
}
else
{
if (!item_knife)
item_knife = result == 1;
if (!item_tail)
item_tail = result == 2;
}
}
if (item_knife)
global.tempflag[36] = 2;
else if (item_tail)
global.tempflag[36] = 1;
} ();
|
|
23
|
}
|
|
24
|
}
|
|
25
|
var show_shine = global.tempflag[36] == 1 || global.tempflag[36] == 2;
|
|
26
|
if (show_shine && global.plot >= 200 && global.flag[309 spamton_plot] < 9)
|
|
27
|
show_shine = false;
|
|
28
|
var hole = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (281, 200, spr_darkwest_hole);
|
|
29
|
with (hole)
|
|
30
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} ();
|
|
31
|
if (show_shine)
|
|
32
|
{
|
|
33
|
shine = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (320, 235, spr_shine);
|
|
34
|
shine.image_speed = 0.1;
|
|
35
|
shine.image_xscale = 2;
|
|
36
|
shine.image_yscale = 2;
|
|
37
|
shine.depth = hole.depth - 10;
|
|
38
|
}
|
|
39
|
}
|
|
40
|
if (global.chapter != 2 || global.flag[314 mr_society_left] == 1)
|
|
41
|
instance_destroy();
|