Deltarune (Chapter 3) script viewer

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gml_Object_obj_marker_wobble_Create_0

(view raw script w/o annotations or w/e)
1
wobbleamount = 15;
2
wobblespeed = 0.25;
3
siner = 0;
4
image_speed = 0;
5
image_index = 0;
6
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
(id);
7
sprite_index = spr_spadebullet;