Deltarune (Chapter 3) script viewer

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gml_Object_obj_legend_Create_0

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1
global.currentsong[0] = snd_init("legend.ogg");
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snd_pitch(global.currentsong[0], 0.95);
3
global.currentsong[1] = mus_play(global.currentsong[0]);
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if (scr_is_switch_os())
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    instance_create(0, 0, obj_switchAsyncHelper);
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contimer = 0;
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ytimer = 0;
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xtimer = 0;
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yoff = 0;
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xoff = 0;
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con = 1;
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fadecolor = c_black;
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chunkfade = 0;
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chunkamt = 1;
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border = 1;
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pic = spr_introimage0;
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fadespeed = 0.02;
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global.flag[6 disable_text_skip] = 1;
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textimer = 0;
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ingame = 0;
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if (global.plot == 20)
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    ingame = 1;
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skipped = 0;
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skiptimer = 0;
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subsubcon = 0;
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draw_screen = true;