|
1
|
obj_knight_enemy.siner2 = 0;
|
|
2
|
anchor_x = obj_knight_enemy.x;
|
|
3
|
anchor_y = obj_knight_enemy.y;
|
|
4
|
local_turntimer--;
|
|
5
|
timer++;
|
|
6
|
angle += spin;
|
|
7
|
center_x = scr_get_boxscr_get_box
function scr_get_box(arg0)
{
switch (arg0)
{
case 0:
return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5);
break;
case 1:
return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5);
break;
case 2:
return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5);
break;
case 3:
return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5);
break;
case 4:
return obj_growtangle.x;
break;
case 5:
return obj_growtangle.y;
break;
return false;
}
} (4);
|
|
8
|
center_y = scr_get_boxscr_get_box
function scr_get_box(arg0)
{
switch (arg0)
{
case 0:
return obj_growtangle.x + (obj_growtangle.sprite_width * 0.5);
break;
case 1:
return obj_growtangle.y - (obj_growtangle.sprite_height * 0.5);
break;
case 2:
return obj_growtangle.x - (obj_growtangle.sprite_width * 0.5);
break;
case 3:
return obj_growtangle.y + (obj_growtangle.sprite_height * 0.5);
break;
case 4:
return obj_growtangle.x;
break;
case 5:
return obj_growtangle.y;
break;
return false;
}
} (3) + 43;
|
|
9
|
if (local_turntimer < 112 && next_up == 4 && turn_segment == -1)
|
|
10
|
{
|
|
11
|
var knight_stream = instance_create(obj_knight_enemy.x, obj_knight_enemy.y, obj_knight_swordfall);
|
|
12
|
scr_bullet_inheritscr_bullet_inherit
function scr_bullet_inherit(arg0)
{
if (i_ex(arg0))
{
if (damage != -1)
arg0.damage = damage;
if (grazepoints != -1)
arg0.grazepoints = grazepoints;
if (timepoints != -1)
arg0.timepoints = timepoints;
if (inv != -1)
arg0.inv = inv;
if (target != -1)
arg0.target = target;
if (grazed != -1)
arg0.grazed = 0;
if (grazetimer != -1)
arg0.grazetimer = 0;
if (object_index == obj_dbulletcontroller)
{
arg0.creatorid = creatorid;
arg0.creator = creator;
}
arg0.element = element;
}
} (knight_stream);
|
|
13
|
knight_stream.creatorid = creatorid;
|
|
14
|
knight_stream.creator = creator;
|
|
15
|
with (knight_stream)
|
|
16
|
{
|
|
17
|
with (instance_create_depth(x, y, depth, obj_knight_warp))
|
|
18
|
{
|
|
19
|
master = other.id;
|
|
20
|
event_user(0);
|
|
21
|
}
|
|
22
|
turn_type = "end";
|
|
23
|
if (other.turn_segment == 0)
|
|
24
|
{
|
|
25
|
turn_type = "short mid";
|
|
26
|
turn_segment = 1;
|
|
27
|
next_up = other.next_next_up;
|
|
28
|
}
|
|
29
|
if (other.turn_segment == 1)
|
|
30
|
{
|
|
31
|
turn_type = "short end";
|
|
32
|
turn_segment = 2;
|
|
33
|
}
|
|
34
|
anchor_x = other.anchor_x;
|
|
35
|
anchor_y = other.anchor_y;
|
|
36
|
event_user(0);
|
|
37
|
}
|
|
38
|
next_up = -999;
|
|
39
|
}
|
|
40
|
with (obj_knight_weird_circle)
|
|
41
|
{
|
|
42
|
x = other.center_x + lengthdir_x(distance, angle + other.angle);
|
|
43
|
y = other.center_y + lengthdir_y(distance * 0.25, angle + other.angle);
|
|
44
|
}
|
|
45
|
if ((global.time % 4) == 0 && image_alpha != 0)
|
|
46
|
{
|
|
47
|
fade = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
48
|
fade.depth = creatorid.depth + 1;
|
|
49
|
fade.image_alpha = 0.6;
|
|
50
|
fade.fadeSpeed = 0.04;
|
|
51
|
fade.hspeed = 4;
|
|
52
|
}
|