Deltarune (Chapter 3) script viewer

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gml_Object_obj_knight_warp_Create_0

(view raw script w/o annotations or w/e)
1
master = noone;
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master_xoffset = 0;
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master_yoffset = 0;
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scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
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image_speed = 0;
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snd_play(snd_knight_teleport);