|
1
|
local_turntimer--;
|
|
2
|
obj_knight_enemy.siner2 = 0;
|
|
3
|
anchor_x = obj_knight_enemy.x;
|
|
4
|
anchor_y = obj_knight_enemy.y;
|
|
5
|
if ((global.time % 4) == 0 && sprite_index != spr_roaringknight_sword_ol && image_alpha != 0 && !alarm[5] && !alarm[2])
|
|
6
|
{
|
|
7
|
if (sprite_index == spr_roaringknight_attack_ol_center)
|
|
8
|
{
|
|
9
|
fade = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
10
|
fade.x = camerax() + 544;
|
|
11
|
fade.y = obj_knight_enemy.ystart + (cos(_siner / 8) * 8);
|
|
12
|
fade.depth = creatorid.depth + 1;
|
|
13
|
fade.image_alpha = 0.6;
|
|
14
|
fade.fadeSpeed = 0.04;
|
|
15
|
fade.hspeed = 4;
|
|
16
|
}
|
|
17
|
else
|
|
18
|
{
|
|
19
|
fade = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
20
|
fade.depth = creatorid.depth + 1;
|
|
21
|
fade.image_alpha = 0.6;
|
|
22
|
fade.fadeSpeed = 0.04;
|
|
23
|
fade.hspeed = 4;
|
|
24
|
}
|
|
25
|
}
|
|
26
|
if (alarm[0])
|
|
27
|
exit;
|
|
28
|
countdown--;
|
|
29
|
if (countdown == 0)
|
|
30
|
{
|
|
31
|
var ex = 0;
|
|
32
|
if (difficulty == 1)
|
|
33
|
ex = 30;
|
|
34
|
if (local_turntimer < (turn_time - ex))
|
|
35
|
{
|
|
36
|
countdown = 99999;
|
|
37
|
local_turntimer = 99999;
|
|
38
|
if (turn_type != "start" && turn_type != "short start" && turn_type != "short mid")
|
|
39
|
{
|
|
40
|
alarm[1] = 8; gml_Object_obj_knight_swordfall_Alarm_1.gml
if (difficulty == 0)
{
with (instance_create((obj_growtangle.x - 55) + random(110), (obj_growtangle.y - 110) + random(30), obj_fallingsword))
{
image_angle = point_direction(x, y, scr_get_box(4), scr_get_box(5));
direction = image_angle;
speed = -6;
speed_gain = 0.3;
image_xscale = 2;
scr_lerpvar("image_yscale", 0, -2, 8);
scr_script_delayed(scr_lerpvar, 8, "image_yscale", -2, 2, 8);
scr_lerpvar("image_angle", image_angle, image_angle + 360, 16, 1, "out");
scr_lerpvar("image_alpha", 0, 1, 16, 1, "out");
finalsword = true;
grazepoints = 30;
}
}
if (difficulty == 1)
{
with (instance_create((obj_growtangle.x + 55) - random(40), (obj_growtangle.y - 110) + random(30), obj_fallingsword))
{
image_angle = point_direction(x, y, scr_get_box(4), scr_get_box(5));
direction = image_angle;
speed = -6;
speed_gain = 0.3;
image_xscale = 2;
scr_lerpvar("image_yscale", 0, -2, 8);
scr_script_delayed(scr_lerpvar, 8, "image_yscale", -2, 2, 8);
scr_lerpvar("image_angle", image_angle, image_angle + 360, 16, 1, "out");
scr_lerpvar("image_alpha", 0, 1, 16, 1, "out");
finalsword = true;
grazepoints = 30;
}
with (instance_create((obj_growtangle.x - 55) + random(40), (obj_growtangle.y - 110) + random(30), obj_fallingsword))
{
image_angle = point_direction(x, y, scr_get_box(4), scr_get_box(5));
direction = image_angle;
speed = -6;
speed_gain = 0.3;
image_xscale = 2;
scr_lerpvar("image_yscale", 0, -2, 8);
scr_script_delayed(scr_lerpvar, 8, "image_yscale", -2, 2, 8);
scr_lerpvar("image_angle", image_angle, image_angle + 360, 16, 1, "out");
scr_lerpvar("image_alpha", 0, 1, 16, 1, "out");
finalsword = true;
grazepoints = 30;
}
}
|
|
41
|
alarm[2] = 60; gml_Object_obj_knight_swordfall_Alarm_2.gml
scr_lerpvar("y", obj_knight_enemy.y + 120, obj_knight_enemy.y - 20, 30, 1, "out");
scr_script_delayed(scr_lerpvar, 30, "y", obj_knight_enemy.y - 20, obj_knight_enemy.y + 10, 20, 2, "inout");
scr_script_delayed(scr_lerpvar, 50, "y", obj_knight_enemy.y + 10, obj_knight_enemy.y, 10, 2, "inout");
dip = 0;
x = obj_knight_enemy.x + 10;
image_xscale = 2;
sprite_index = spr_roaringknight_sword_ol;
image_angle = -90;
scr_lerpvar("image_yscale", 0, -2, 4, 1, "in");
scr_script_delayed(scr_lerpvar, 4, "image_yscale", -2, 0, 5, 1, "in");
scr_script_delayed(scr_var, 9, "sprite_index", spr_roaringknight_attack_ol_center);
scr_script_delayed(scr_var, 9, "image_angle", 0);
scr_script_delayed(scr_var, 9, "image_xscale", 0);
scr_script_delayed(scr_var, 9, "image_yscale", 2);
scr_script_delayed(scr_lerpvar, 9, "image_xscale", 0, 2, 6, 1, "out");
forcexfix = true;
alarm[4] = 26;
|
|
42
|
}
|
|
43
|
if (turn_type == "start" || turn_type == "short start" || turn_type == "short mid")
|
|
44
|
{
|
|
45
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("image_index", 4, 0, 8);
|
|
46
|
alarm[3] = 4; gml_Object_obj_knight_swordfall_Alarm_3.gml
if (next_up != -999)
{
var knight = -4;
switch (next_up)
{
case 1:
knight = 366;
break;
case 2:
knight = 670;
break;
case 3:
knight = 803;
break;
case 5:
knight = 1174;
break;
}
var new_knight = instance_create(x, y, knight);
scr_bullet_inherit(new_knight);
new_knight.creatorid = creatorid;
new_knight.creator = creator;
with (new_knight)
{
turn_type = "end";
if (other.turn_segment == 0)
{
turn_type = "short mid";
turn_segment = 1;
next_up = other.next_next_up;
}
if (other.turn_segment == 1)
{
turn_type = "short end";
turn_segment = 2;
}
anchor_x = other.anchor_x;
anchor_y = other.anchor_y;
event_user(0);
if (knight == 803)
{
timer = -8;
fake_timer = -8;
}
if (knight == 1174)
{
with (instance_create_depth(x, y, depth, obj_knight_warp))
{
master = other.id;
event_user(1);
}
knight.alarm[0] = 1;
}
}
}
instance_destroy();
|
|
47
|
}
|
|
48
|
exit;
|
|
49
|
}
|
|
50
|
with (instance_create((obj_growtangle.x - 110) + random(220), (obj_growtangle.y - 110) + random(30), obj_fallingsword))
|
|
51
|
{
|
|
52
|
image_angle = point_direction(x, y, clamp((obj_growtangle.x + 95) - random(190), x - 40, x + 40), obj_growtangle.y + 110);
|
|
53
|
direction = image_angle;
|
|
54
|
speed = -4;
|
|
55
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("image_yscale", 0, -1, 8);
|
|
56
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_lerpvar, 8, "image_yscale", -1, 1, 8);
|
|
57
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("image_angle", image_angle, image_angle + 360, 16, 1, "out");
|
|
58
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("image_alpha", 0, 1, 16, 1, "out");
|
|
59
|
}
|
|
60
|
if (difficulty == 0)
|
|
61
|
{
|
|
62
|
countdowner = scr_approachscr_approach
function scr_approach(arg0, arg1, arg2)
{
if (arg0 < arg1)
{
arg0 += arg2;
if (arg0 > arg1)
return arg1;
}
else
{
arg0 -= arg2;
if (arg0 < arg1)
return arg1;
}
return arg0;
} (countdowner, 5, 5);
|
|
63
|
countdown = countdowner - irandom(1);
|
|
64
|
}
|
|
65
|
if (difficulty == 1)
|
|
66
|
{
|
|
67
|
countdowner = scr_approachscr_approach
function scr_approach(arg0, arg1, arg2)
{
if (arg0 < arg1)
{
arg0 += arg2;
if (arg0 > arg1)
return arg1;
}
else
{
arg0 -= arg2;
if (arg0 < arg1)
return arg1;
}
return arg0;
} (countdowner, 4, 5);
|
|
68
|
countdown = countdowner;
|
|
69
|
}
|
|
70
|
}
|