|
1
|
if (forcexfix && sprite_index == spr_roaringknight_attack_ol_center)
|
|
2
|
{
|
|
3
|
_siner++;
|
|
4
|
draw_sprite_ext(sprite_index, image_index, camerax() + 544, obj_knight_enemy.ystart + (cos(_siner / 8) * 8), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
5
|
}
|
|
6
|
else if (sprite_index == spr_roaringknight_sword_ol)
|
|
7
|
{
|
|
8
|
draw_sprite_ext(sprite_index, image_index, camerax() + 544, y + (sin(global.time * 0.1) * dip) + 30, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
9
|
}
|
|
10
|
else
|
|
11
|
{
|
|
12
|
draw_sprite_ext(sprite_index, image_index, x, y + (sin(global.time * 0.1) * dip), image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
13
|
}
|