|
1
|
if (!surface_exists(surf))
|
|
2
|
{
|
|
3
|
surf = surface_create(640, 480);
|
|
4
|
surface_copy(surf, 0, 0, application_surface);
|
|
5
|
xmul = lengthdir_x(1, angle);
|
|
6
|
ymul = lengthdir_y(1, angle);
|
|
7
|
}
|
|
8
|
timer++;
|
|
9
|
var _fade = (10 - timer) / 10;
|
|
10
|
var _htimer = (vertical ? 0 : timer) * xmul;
|
|
11
|
var _vtimer = (vertical ? timer : 0) * ymul;
|
|
12
|
var _splitwidth = sprite_width;
|
|
13
|
var _splitheight = sprite_height;
|
|
14
|
var _splitleft = 0;
|
|
15
|
var _splittop = 0;
|
|
16
|
if (vertical)
|
|
17
|
{
|
|
18
|
_splitleft = sprite_width / 2;
|
|
19
|
_splitwidth /= 2;
|
|
20
|
}
|
|
21
|
else
|
|
22
|
{
|
|
23
|
_splittop = sprite_height / 2;
|
|
24
|
_splitheight /= 2;
|
|
25
|
}
|
|
26
|
draw_sprite_part_ext_rot(sprite_index, 0, 0, 0, _splitwidth, _splitheight, x - (_htimer * 8), y - (_vtimer * 8), image_xscale, image_yscale, 0, image_blend, clamp01(_fade));
|
|
27
|
draw_sprite_part_ext_rot(sprite_index, 0, 0, 0, _splitwidth, _splitheight, x - (_htimer * 6), y - (_vtimer * 6), image_xscale, image_yscale, 0, image_blend, clamp01(_fade));
|
|
28
|
draw_sprite_part_ext_rot(sprite_index, 0, 0, 0, _splitwidth, _splitheight, x - (_htimer * 4), y - (_vtimer * 4), image_xscale, image_yscale, 0, image_blend, _fade);
|
|
29
|
draw_sprite_part_ext_rot(sprite_index, 0, _splitleft, _splittop, _splitwidth, _splitheight, x + (_htimer * 8), y + (_vtimer * 8), image_xscale, image_yscale, 0, image_blend, clamp01(_fade));
|
|
30
|
draw_sprite_part_ext_rot(sprite_index, 0, _splitleft, _splittop, _splitwidth, _splitheight, x + (_htimer * 6), y + (_vtimer * 6), image_xscale, image_yscale, 0, image_blend, clamp01(_fade));
|
|
31
|
draw_sprite_part_ext_rot(sprite_index, 0, _splitleft, _splittop, _splitwidth, _splitheight, x + (_htimer * 4), y + (_vtimer * 4), image_xscale, image_yscale, 0, image_blend, _fade);
|
|
32
|
var _sx = screenx();
|
|
33
|
var _sy = screeny();
|
|
34
|
if (vertical)
|
|
35
|
{
|
|
36
|
draw_surface_part_ext(surf, 0, 0, _sx, 480, camerax(), cameray() - (timer * 8), 1, 1, 16777215, _fade / 2);
|
|
37
|
draw_surface_part_ext(surf, 0, 0, 640 - _sx, 480, x, cameray() + (timer * 8), 1, 1, 16777215, _fade / 2);
|
|
38
|
}
|
|
39
|
else
|
|
40
|
{
|
|
41
|
draw_surface_part_ext(surf, 0, 0, 640, _sy, camerax() - (timer * 8), cameray(), 1, 1, 16777215, _fade / 2);
|
|
42
|
draw_surface_part_ext(surf, 0, _sy, 640, 480 - _sy, camerax() + (timer * 8), y, 1, 1, 16777215, _fade / 2);
|
|
43
|
}
|
|
44
|
draw_set_color(c_white);
|
|
45
|
var _angle = angle;
|
|
46
|
if (vertical)
|
|
47
|
_angle += 90;
|
|
48
|
if (diagonal)
|
|
49
|
_angle += 45;
|
|
50
|
draw_sprite_ext(spr_pxwhite10_center, 0, x + xoffset, y + yoffset, 50, _fade, _angle, c_white, 1);
|
|
51
|
draw_sprite_ext(spr_pxwhite10_center, 0, x + xoffset, y + yoffset, 50, _fade * 1.4, _angle, c_white, 0.5);
|
|
52
|
if (timer == 10)
|
|
53
|
instance_destroy();
|