Deltarune (Chapter 3) script viewer

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gml_Object_obj_knight_roaring_star_Other_10

(view raw script w/o annotations or w/e)
1
var _xscale = (sprite_width + 16) / sprite_get_width(sprite_index);
2
var _yscale = (sprite_height + 16) / sprite_get_height(sprite_index);
3
if (split < 2)
4
{
5
    draw_sprite_ext(sprite_index, 0, screenx(), screeny(), _xscale, _yscale, image_angle, image_blend, image_alpha);
6
}
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else
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{
9
    draw_sprite_ext(spr_knight_bullet_star_top, 0, screenx() + (splitease / 2), screeny() + splitease, _xscale, _yscale, image_angle, image_blend, image_alpha);
10
    draw_sprite_ext(spr_knight_bullet_star_bottom, 0, screenx() - (splitease / 2), screeny() - splitease, _xscale, _yscale, image_angle, image_blend, image_alpha);
11
}