|
1
|
if (finishattacktimer > 0)
|
|
2
|
{
|
|
3
|
finishattacktimer--;
|
|
4
|
if (finishattacktimer == 0)
|
|
5
|
{
|
|
6
|
global.faceaction[myself] = 0;
|
|
7
|
scr_retargetscr_retarget
function scr_retarget(arg0)
{
thistarget = global.chartarget[arg0];
cancelattack = 0;
if (thistarget == 0)
{
if (global.monster[0] == 0)
thistarget = 1;
}
if (thistarget == 1)
{
if (global.monster[1] == 0)
thistarget = 2;
}
if (thistarget == 2)
{
if (global.monster[2] == 0)
thistarget = 3;
if (thistarget == 3 && global.monster[0] == 1)
thistarget = 0;
if (thistarget == 3 && global.monster[1] == 1)
thistarget = 1;
if (thistarget == 3)
cancelattack = 1;
}
global.chartarget[arg0] = thistarget;
} (myself);
|
|
8
|
var knightblock = 0;
|
|
9
|
if (global.chapter == 3 && i_ex(obj_knight_enemy) && obj_knight_enemy.blocking == 1 && obj_knight_enemy.damagereduction < 0.1)
|
|
10
|
knightblock = 1;
|
|
11
|
if (cancelattack == 0)
|
|
12
|
{
|
|
13
|
dm = instance_create(global.monsterx[global.chartarget[myself]], (global.monstery[global.chartarget[myself]] - (global.hittarget[global.chartarget[myself]] * 20)) + 20, obj_dmgwriter);
|
|
14
|
dm.type = char - 1;
|
|
15
|
if (char == 4)
|
|
16
|
dm.type = 6;
|
|
17
|
dm.delay = 8;
|
|
18
|
damage = round(((global.battleat[myself] * points) / 20) - (global.monsterdf[global.chartarget[myself]] * 3));
|
|
19
|
if (global.chapter == 3 && i_ex(obj_knight_enemy))
|
|
20
|
{
|
|
21
|
damage = ceil(damage * obj_knight_enemy.damagereduction);
|
|
22
|
if (object_index == obj_herokris)
|
|
23
|
{
|
|
24
|
if (global.hp[2] < 0 && global.hp[3] < 0)
|
|
25
|
damage *= 2;
|
|
26
|
else if (global.hp[2] < 0 || global.hp[3] < 0)
|
|
27
|
damage *= 1;
|
|
28
|
else
|
|
29
|
damage = round(damage * 0.5);
|
|
30
|
}
|
|
31
|
}
|
|
32
|
if (global.monstertype[global.chartarget[myself]] == 19Susie (w/ Lancer))
|
|
33
|
damage = ceil(damage * 0.3);
|
|
34
|
if (i_ex(obj_tenna_enemy) && normalsprite == spr_krisr_dark)
|
|
35
|
{
|
|
36
|
if (obj_tenna_enemy.didkrisdoswordroute == true)
|
|
37
|
damage = ceil(damage * 3);
|
|
38
|
if (obj_tenna_enemy.didkrisdoswordroute == false)
|
|
39
|
damage = ceil(damage * 0.5);
|
|
40
|
}
|
|
41
|
if (damage < 0)
|
|
42
|
damage = 0;
|
|
43
|
if (damage == 0)
|
|
44
|
{
|
|
45
|
dm.delay = 2;
|
|
46
|
with (global.monsterinstance[global.chartarget[myself]])
|
|
47
|
{
|
|
48
|
if (hurttimer <= 15 && candodge == 1)
|
|
49
|
{
|
|
50
|
dodgetimer = 0;
|
|
51
|
state = 4;
|
|
52
|
}
|
|
53
|
}
|
|
54
|
}
|
|
55
|
dm.damage = damage;
|
|
56
|
global.hittarget[global.chartarget[myself]] += 1;
|
|
57
|
global.monsterhp[global.chartarget[myself]] -= damage;
|
|
58
|
if (global.monsterhp[global.chartarget[myself]] <= 0)
|
|
59
|
global.monster[global.chartarget[myself]] = 0;
|
|
60
|
if (is_auto_susie == 1 && global.monsterhp[global.chartarget[myself]] <= 0)
|
|
61
|
{
|
|
62
|
with (global.chartarget[myself])
|
|
63
|
global.flag[51 + myself] = 5;
|
|
64
|
}
|
|
65
|
if (damage > 0)
|
|
66
|
{
|
|
67
|
if (global.monstertype[0] != 20JEVIL)
|
|
68
|
scr_tensionhealscr_tensionheal
function scr_tensionheal(arg0)
{
global.tension += arg0;
if (global.tension > global.maxtension)
global.tension = global.maxtension;
if (global.chapter == 3 && i_ex(obj_gameshow_battlemanager))
obj_gameshow_battlemanager.tpgained += arg0;
if (global.chapter == 3)
{
obj_battlecontroller.mercytotal += arg0;
if (obj_battlecontroller.mercytotal < 0)
obj_battlecontroller.mercytotal = 0;
if (obj_battlecontroller.mercytotal >= 250)
obj_battlecontroller.mercytotal = 250;
}
} (round(points / 10));
|
|
69
|
if (global.monstertype[0] == 20JEVIL)
|
|
70
|
scr_tensionhealscr_tensionheal
function scr_tensionheal(arg0)
{
global.tension += arg0;
if (global.tension > global.maxtension)
global.tension = global.maxtension;
if (global.chapter == 3 && i_ex(obj_gameshow_battlemanager))
obj_gameshow_battlemanager.tpgained += arg0;
if (global.chapter == 3)
{
obj_battlecontroller.mercytotal += arg0;
if (obj_battlecontroller.mercytotal < 0)
obj_battlecontroller.mercytotal = 0;
if (obj_battlecontroller.mercytotal >= 250)
obj_battlecontroller.mercytotal = 250;
}
} (round(points / 15));
|
|
71
|
if (knightblock == 1)
|
|
72
|
obj_knight_enemy.blockanim = 1;
|
|
73
|
if (knightblock == 0)
|
|
74
|
{
|
|
75
|
attack = instance_create(global.monsterx[global.chartarget[myself]] + random(6), global.monstery[global.chartarget[myself]] + random(6), obj_basicattack);
|
|
76
|
if (object_index == obj_herosusie)
|
|
77
|
{
|
|
78
|
attack.sprite_index = spr_attack_mash2;
|
|
79
|
attack.image_speed = 0.5;
|
|
80
|
attack.maxindex = 4;
|
|
81
|
snd_play(snd_impact);
|
|
82
|
instance_create(0, 0, obj_shake);
|
|
83
|
}
|
|
84
|
if (object_index == obj_heroralsei)
|
|
85
|
{
|
|
86
|
attack.sprite_index = spr_attack_slap1;
|
|
87
|
attack.maxindex = 4;
|
|
88
|
attack.image_speed = 0.5;
|
|
89
|
}
|
|
90
|
if (object_index == obj_heronoelle)
|
|
91
|
{
|
|
92
|
attack.sprite_index = spr_attack_slap2;
|
|
93
|
attack.maxindex = 4;
|
|
94
|
attack.image_speed = 0.5;
|
|
95
|
}
|
|
96
|
if (points == 150)
|
|
97
|
{
|
|
98
|
attack.image_xscale = 2.5;
|
|
99
|
attack.image_yscale = 2.5;
|
|
100
|
}
|
|
101
|
with (global.monsterinstance[global.chartarget[myself]])
|
|
102
|
{
|
|
103
|
shakex = 9;
|
|
104
|
state = 3;
|
|
105
|
hurttimer = 30;
|
|
106
|
if (global.chapter == 3 && i_ex(obj_knight_enemy) && damage >= 100)
|
|
107
|
obj_knight_enemy.stronghurtanim = true;
|
|
108
|
}
|
|
109
|
}
|
|
110
|
if (instance_exists(global.monsterinstance[global.chartarget[myself]]))
|
|
111
|
global.monsterinstance[global.chartarget[myself]].hurtamt = damage;
|
|
112
|
}
|
|
113
|
}
|
|
114
|
}
|
|
115
|
}
|