|
1
|
if (!i_ex(obj_growtangle))
|
|
2
|
{
|
|
3
|
instance_destroy();
|
|
4
|
exit;
|
|
5
|
}
|
|
6
|
if (global.turntimer <= 2)
|
|
7
|
{
|
|
8
|
mascot[0].image_alpha = 0;
|
|
9
|
mascot[1].image_alpha = 0;
|
|
10
|
exit;
|
|
11
|
}
|
|
12
|
if (i_ex(obj_growtangle))
|
|
13
|
{
|
|
14
|
var xx = obj_growtangle.x;
|
|
15
|
var yy = obj_growtangle.y;
|
|
16
|
siner++;
|
|
17
|
if (attacktype >= 0)
|
|
18
|
{
|
|
19
|
if (con == 0)
|
|
20
|
{
|
|
21
|
if (dummy == true)
|
|
22
|
{
|
|
23
|
mascot[0] = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (xx + 51 + 130, yy, ms[1][0]);
|
|
24
|
mascot[1] = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} ((xx - 51) + 130, yy, ms[0][0]);
|
|
25
|
mascot[0].image_xscale = mascot[0].image_xscale * -1;
|
|
26
|
mascot[1].image_xscale = mascot[1].image_xscale * -1;
|
|
27
|
}
|
|
28
|
else
|
|
29
|
{
|
|
30
|
mascot[0] = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (xx + 72, yy - 116, ms[0][0]);
|
|
31
|
mascot[1] = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (xx - 72, yy - 116, ms[1][0]);
|
|
32
|
}
|
|
33
|
if (attacktype == 1)
|
|
34
|
{
|
|
35
|
mascot[favored].image_xscale = 2.25;
|
|
36
|
mascot[favored].image_yscale = 2.25;
|
|
37
|
}
|
|
38
|
if (attacktype == 2)
|
|
39
|
{
|
|
40
|
for (var i = 0; i < 2; i++)
|
|
41
|
{
|
|
42
|
if (favored == i)
|
|
43
|
{
|
|
44
|
mascot[i].image_xscale = 1.7;
|
|
45
|
mascot[i].image_yscale = 1.7;
|
|
46
|
mascot[i].sprite_index = ms[i][2];
|
|
47
|
mascot[i].y -= 10;
|
|
48
|
}
|
|
49
|
else
|
|
50
|
{
|
|
51
|
mascot[i].image_xscale = 1.5;
|
|
52
|
mascot[i].image_yscale = 1.5;
|
|
53
|
mascot[i].sprite_index = ms[i][4];
|
|
54
|
mascot[i].y += 10;
|
|
55
|
mascot[i].x -= 30 * facing[i];
|
|
56
|
}
|
|
57
|
}
|
|
58
|
}
|
|
59
|
if (attacktype == 3)
|
|
60
|
{
|
|
61
|
chasecon = 0;
|
|
62
|
for (var i = 0; i < 2; i++)
|
|
63
|
{
|
|
64
|
if (favored == i)
|
|
65
|
{
|
|
66
|
mascot[i].image_xscale = 2;
|
|
67
|
mascot[i].image_yscale = 2;
|
|
68
|
mascot[i].sprite_index = ms[i][2];
|
|
69
|
mascot[i].y -= 16;
|
|
70
|
mascot[i].direction = 90 + (90 * facing[favored]);
|
|
71
|
mascot[i].speed = 6;
|
|
72
|
}
|
|
73
|
else
|
|
74
|
{
|
|
75
|
mascot[i].image_xscale = 1;
|
|
76
|
mascot[i].image_yscale = 1;
|
|
77
|
mascot[i].sprite_index = ms[i][4];
|
|
78
|
mascot[i].y += 20;
|
|
79
|
mascot[i].image_xscale *= -1;
|
|
80
|
mascot[i].direction = 90 + (90 * facing[favored]);
|
|
81
|
mascot[i].speed = 4.4;
|
|
82
|
mascot[i].image_speed = 0.5;
|
|
83
|
}
|
|
84
|
}
|
|
85
|
}
|
|
86
|
if (attacktype == 4)
|
|
87
|
{
|
|
88
|
for (var i = 0; i < 2; i++)
|
|
89
|
{
|
|
90
|
if (favored == i)
|
|
91
|
{
|
|
92
|
mascot[i].image_xscale = 2;
|
|
93
|
mascot[i].image_yscale = 2;
|
|
94
|
mascot[i].sprite_index = ms[i][3];
|
|
95
|
mascot[i].y -= 16;
|
|
96
|
mascot[i].direction = 90 + (90 * facing[favored]);
|
|
97
|
mascot[i].x = xx;
|
|
98
|
}
|
|
99
|
else
|
|
100
|
{
|
|
101
|
mascot[i].image_xscale = 1;
|
|
102
|
mascot[i].image_yscale = 1;
|
|
103
|
mascot[i].sprite_index = ms[i][6];
|
|
104
|
mascot[i].y -= 20;
|
|
105
|
mascot[i].image_xscale *= -1;
|
|
106
|
mascot[i].direction = 90 + (90 * facing[favored]);
|
|
107
|
mascot[i].speed = 0;
|
|
108
|
mascot[i].image_speed = 0.5;
|
|
109
|
mascot[i].x = xx - 120;
|
|
110
|
}
|
|
111
|
}
|
|
112
|
}
|
|
113
|
con = 1;
|
|
114
|
}
|
|
115
|
if (con == 1)
|
|
116
|
{
|
|
117
|
for (var i = 0; i < 2; i++)
|
|
118
|
{
|
|
119
|
if (i_ex(mascot[i]))
|
|
120
|
{
|
|
121
|
if (attacktype == 0 || attacktype == 1)
|
|
122
|
{
|
|
123
|
if (!(attacktype == 1 && favored == i))
|
|
124
|
{
|
|
125
|
mascot[i].x -= sin(siner / 8) * facing[i];
|
|
126
|
mascot[i].x -= facing[i] / 10;
|
|
127
|
if (siner == 162 && attacktype == 0 && dummy == false)
|
|
128
|
mascot[i].sprite_index = ms[i][1];
|
|
129
|
}
|
|
130
|
}
|
|
131
|
else if (attacktype == 2)
|
|
132
|
{
|
|
133
|
if (favored != i)
|
|
134
|
mascot[i].x += (0.2 * facing[i]) + random_range(-1, 1);
|
|
135
|
else
|
|
136
|
mascot[i].x += (sin(siner / 6) * 3) - (0.3 * facing[i]);
|
|
137
|
}
|
|
138
|
else if (attacktype == 3)
|
|
139
|
{
|
|
140
|
var turning = 0;
|
|
141
|
var threshold = 140;
|
|
142
|
if (i != favored)
|
|
143
|
threshold = 110;
|
|
144
|
if (mascot[i].x < (xx - threshold))
|
|
145
|
turning = 1;
|
|
146
|
if (mascot[i].x > (xx + threshold))
|
|
147
|
turning = 1;
|
|
148
|
if (mascot[i].y < (yy - threshold))
|
|
149
|
turning = 1;
|
|
150
|
if (mascot[i].y > (yy + threshold))
|
|
151
|
turning = 1;
|
|
152
|
if (turning)
|
|
153
|
{
|
|
154
|
mascot[i].x += -mascot[i].hspeed;
|
|
155
|
mascot[i].y += -mascot[i].vspeed;
|
|
156
|
mascot[i].image_angle += 90 * facing[favored];
|
|
157
|
mascot[i].direction += 90 * facing[favored];
|
|
158
|
}
|
|
159
|
}
|
|
160
|
else if (attacktype == 4)
|
|
161
|
{
|
|
162
|
if (global.turntimer > 250)
|
|
163
|
{
|
|
164
|
if (i == favored)
|
|
165
|
mascot[i].x = xx + (sin(siner / 3) * 3) + (cos(siner / 7) * 2);
|
|
166
|
}
|
|
167
|
}
|
|
168
|
}
|
|
169
|
}
|
|
170
|
if (siner == 168 && attacktype == 0 && dummy == false)
|
|
171
|
{
|
|
172
|
var heartmarker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (xx, yy - 120, spr_ch3_bullet_heart);
|
|
173
|
heartmarker.vspeed = -6;
|
|
174
|
heartmarker.friction = 0.334;
|
|
175
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
with (instance_create_depth(0, 0, 0, obj_doom))
{
alarm[0]
target = arg0;
}
} (heartmarker, 32);
|
|
176
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (heartmarker, "image_alpha", 3, 0, 32);
|
|
177
|
}
|
|
178
|
shotrate[0] = 11;
|
|
179
|
shotrate[1] = 11;
|
|
180
|
if (encounterno == 113)
|
|
181
|
{
|
|
182
|
shotrate[0] = 11;
|
|
183
|
shotrate[1] = 11;
|
|
184
|
}
|
|
185
|
if (i_ex(obj_elnina_rematch_enemy) && !i_ex(obj_bullet_blocker) && !i_ex(obj_elnina_umbrella))
|
|
186
|
{
|
|
187
|
shotrate[0] = 8;
|
|
188
|
shotrate[1] = 8;
|
|
189
|
}
|
|
190
|
var randomhspeed = 2 + random(3);
|
|
191
|
var randomvspeed = 1 + random(3.2);
|
|
192
|
if (attacktype == 1)
|
|
193
|
shotrate[favored] = 11;
|
|
194
|
if (attacktype == 2)
|
|
195
|
{
|
|
196
|
shotrate[0] = 14 + extrabulletrate;
|
|
197
|
shotrate[1] = 14 + extrabulletrate;
|
|
198
|
shotrate[favored] = 8;
|
|
199
|
randomhspeed += (0.2 + random(0.5));
|
|
200
|
randomvspeed += (0.2 + random(0.5));
|
|
201
|
}
|
|
202
|
if (attacktype == 3)
|
|
203
|
{
|
|
204
|
shotrate[0] = 13 + extrabulletrate;
|
|
205
|
shotrate[1] = 13 + extrabulletrate;
|
|
206
|
shotrate[favored] = 6 + extrabulletrate;
|
|
207
|
}
|
|
208
|
if (attacktype == 4)
|
|
209
|
{
|
|
210
|
shotrate[0] = 21 + extrabulletrate;
|
|
211
|
shotrate[1] = 21 + extrabulletrate;
|
|
212
|
shotrate[favored] = 7 + extrabulletrate;
|
|
213
|
if (global.hp[1] >= (global.maxhp[1] / 2))
|
|
214
|
shotrate[favored] = 6 + extrabulletrate;
|
|
215
|
if (global.turntimer < 500)
|
|
216
|
{
|
|
217
|
shotrate[favored] = (65 + extrabulletrate) - (global.turntimer / 10);
|
|
218
|
if (global.turntimer <= 250)
|
|
219
|
shotrate[favored] = 9999;
|
|
220
|
mus_volume(global.batmusic[0], (global.turntimer / 500) - 0.2, 0);
|
|
221
|
with (mascot[favored])
|
|
222
|
{
|
|
223
|
image_speed = 0;
|
|
224
|
image_index = 0;
|
|
225
|
sprite_index = other.ms[other.favored][7];
|
|
226
|
if (global.turntimer < 350)
|
|
227
|
image_index = 1;
|
|
228
|
if (global.turntimer < 200)
|
|
229
|
image_index = 2;
|
|
230
|
}
|
|
231
|
}
|
|
232
|
}
|
|
233
|
shottimer[0]++;
|
|
234
|
shottimer[1]++;
|
|
235
|
for (var i = 0; i < 2; i++)
|
|
236
|
{
|
|
237
|
if (i_ex(mascot[i]) && dummy == false)
|
|
238
|
{
|
|
239
|
if (shottimer[i] >= shotrate[i])
|
|
240
|
{
|
|
241
|
var mybullet = instance_create(mascot[i].x, mascot[i].y, obj_regularbullet_elnina);
|
|
242
|
mybullet.hspeed = randomhspeed * facing[i];
|
|
243
|
mybullet.vspeed = randomvspeed;
|
|
244
|
mybullet.gravity_direction = 90 + (90 * facing[i]);
|
|
245
|
mybullet.gravity = 0.2;
|
|
246
|
mybullet.sprite_index = bs[3 - (i * 2)];
|
|
247
|
mybullet.element = 5;
|
|
248
|
if (attacktype == 2)
|
|
249
|
mybullet.grazepoints = 3;
|
|
250
|
if (attacktype == 3)
|
|
251
|
mybullet.grazepoints = 3;
|
|
252
|
if (i_ex(obj_dbulletcontroller))
|
|
253
|
mybullet.target = obj_dbulletcontroller.target;
|
|
254
|
if (type == 1)
|
|
255
|
mybullet.sprite_index = bs[5];
|
|
256
|
if (type == 2)
|
|
257
|
mybullet.sprite_index = bs[1];
|
|
258
|
if (type == 3)
|
|
259
|
mybullet.sprite_index = bs[4];
|
|
260
|
if (type == 4)
|
|
261
|
mybullet.sprite_index = bs[3];
|
|
262
|
if (i == 0)
|
|
263
|
{
|
|
264
|
if (laninobulletsprite == 1474)
|
|
265
|
mybullet.sprite_index = bs[4];
|
|
266
|
if (laninobulletsprite == 783)
|
|
267
|
mybullet.sprite_index = bs[3];
|
|
268
|
}
|
|
269
|
if (i == 1)
|
|
270
|
{
|
|
271
|
if (elninabullesprite == 4255)
|
|
272
|
mybullet.sprite_index = bs[5];
|
|
273
|
if (elninabullesprite == 1650)
|
|
274
|
mybullet.sprite_index = bs[1];
|
|
275
|
}
|
|
276
|
var a = 0;
|
|
277
|
if (i_ex(obj_elnina_umbrella))
|
|
278
|
a = obj_elnina_umbrella.mercy * 2;
|
|
279
|
if (i_ex(obj_lanino_rematch_enemy))
|
|
280
|
{
|
|
281
|
if ((global.mercymod[obj_lanino_rematch_enemy.myself] + global.mercymod[obj_elnina_rematch_enemy.myself] + a) > 100)
|
|
282
|
firebulletcount = 20;
|
|
283
|
if ((global.mercymod[obj_lanino_rematch_enemy.myself] + global.mercymod[obj_elnina_rematch_enemy.myself] + a) > 198)
|
|
284
|
firebulletcount = 12;
|
|
285
|
}
|
|
286
|
bulletcount++;
|
|
287
|
if (bulletcount >= firebulletcount)
|
|
288
|
{
|
|
289
|
mybullet.sprite_index = spr_lanino_fire;
|
|
290
|
mybullet.image_blend = c_red;
|
|
291
|
mybullet.image_xscale = 2;
|
|
292
|
mybullet.image_yscale = 2;
|
|
293
|
}
|
|
294
|
if (bulletcount >= (firebulletcount + 3))
|
|
295
|
bulletcount = 0;
|
|
296
|
if (attacktype == 1 && favored == i)
|
|
297
|
{
|
|
298
|
mybullet.image_xscale = 1.25;
|
|
299
|
mybullet.image_yscale = 1.25;
|
|
300
|
}
|
|
301
|
if (attacktype == 2)
|
|
302
|
{
|
|
303
|
if (favored == i)
|
|
304
|
{
|
|
305
|
mybullet.image_xscale = 1.5;
|
|
306
|
mybullet.image_yscale = 1.5;
|
|
307
|
}
|
|
308
|
else
|
|
309
|
{
|
|
310
|
mybullet.image_xscale = 0.8;
|
|
311
|
mybullet.image_yscale = 0.8;
|
|
312
|
}
|
|
313
|
}
|
|
314
|
if (attacktype == 3)
|
|
315
|
{
|
|
316
|
mybullet.direction = (mascot[i].image_angle - (80 * facing[i])) + random_range(-10, 10);
|
|
317
|
if (favored != i)
|
|
318
|
mybullet.direction = mascot[i].image_angle + (50 * facing[i]) + random_range(-10, 10);
|
|
319
|
if (favored == 1)
|
|
320
|
mybullet.direction += 180;
|
|
321
|
mybullet.speed = 2.5;
|
|
322
|
mybullet.gravity = 0.2;
|
|
323
|
mybullet.gravity = 0;
|
|
324
|
mybullet.friction = -0.1;
|
|
325
|
if (favored == i)
|
|
326
|
{
|
|
327
|
mybullet.image_xscale = 2;
|
|
328
|
mybullet.image_yscale = 2;
|
|
329
|
mybullet.speed = 1;
|
|
330
|
mybullet.direction = point_direction(mybullet.x, mybullet.y, xx, yy) + (15 * facing[i]);
|
|
331
|
}
|
|
332
|
else
|
|
333
|
{
|
|
334
|
mybullet.image_xscale = 1;
|
|
335
|
mybullet.image_yscale = 1;
|
|
336
|
mybullet.direction = point_direction(mybullet.x, mybullet.y, xx, yy) + random_range(-35, 35);
|
|
337
|
}
|
|
338
|
}
|
|
339
|
if (attacktype == 4)
|
|
340
|
{
|
|
341
|
if (favored != i)
|
|
342
|
{
|
|
343
|
with (mybullet)
|
|
344
|
visible = 0;
|
|
345
|
with (mybullet)
|
|
346
|
instance_destroy();
|
|
347
|
with (mascot[i])
|
|
348
|
{
|
|
349
|
image_alpha -= 0.05;
|
|
350
|
image_xscale -= 0.05;
|
|
351
|
image_yscale -= 0.05;
|
|
352
|
x += random_range(-2, 2);
|
|
353
|
y += random_range(-2, 2);
|
|
354
|
}
|
|
355
|
}
|
|
356
|
if (favored == i)
|
|
357
|
{
|
|
358
|
var maxscale = 3;
|
|
359
|
if (shotrate[i] > 5)
|
|
360
|
maxscale = clamp(3 - (shotrate[i] / 10), 0.5, 3);
|
|
361
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (mybullet, "image_xscale", 1, maxscale, 60, 2, "out");
|
|
362
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (mybullet, "image_yscale", 1, maxscale, 60, 2, "out");
|
|
363
|
mybullet.gravity_direction = choose(0, 180);
|
|
364
|
mybullet.gravity = 0.2;
|
|
365
|
mybullet.direction = mybullet.gravity_direction + 180;
|
|
366
|
mybullet.speed = 8;
|
|
367
|
mybullet.vspeed = 0.5 + random(3);
|
|
368
|
mybullet.y += 10;
|
|
369
|
with (mybullet)
|
|
370
|
{
|
|
371
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
with (instance_create_depth(0, 0, 0, obj_doom))
{
alarm[0]
target = arg0;
}
} (mybullet, 100);
|
|
372
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (mybullet, "image_alpha", 8, 0, 100, 0, "in");
|
|
373
|
}
|
|
374
|
}
|
|
375
|
}
|
|
376
|
if (attacktype < 4)
|
|
377
|
{
|
|
378
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
with (instance_create_depth(0, 0, 0, obj_doom))
{
alarm[0]
target = arg0;
}
} (mybullet, 80);
|
|
379
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (mybullet, "image_alpha", 8, 0, 70, 0, "in");
|
|
380
|
}
|
|
381
|
shottimer[i] = 0;
|
|
382
|
}
|
|
383
|
}
|
|
384
|
}
|
|
385
|
}
|
|
386
|
}
|
|
387
|
}
|