Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_dw_teevie_shadow_guys_Step_2

(view raw script w/o annotations or w/e)
1
var xmove = 160;
2
if (camcontrol == true)
3
{
4
    obj_mainchara.cutscene = true;
5
    var desiredx = clamp(camx, 0, room_width - 640);
6
    camerax_set(
scr_even
scr_even

function
scr_even(arg0)
{ return round(arg0 / 2) * 2; }
(desiredx));
7
}