Deltarune (Chapter 3) script viewer

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gml_Object_obj_dw_teevie_maze_zapperpair_Create_0

(view raw script w/o annotations or w/e)
1
con = 0;
2
timer = 0;
3
facing = 0;
4
targx = -1;
5
targy = -1;
6
dir = 1;
7
scr_depth_alt
scr_depth_alt

function
scr_depth_alt()
{ depth = 100000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10)); }
();
8
siner = x + y;
9
fightflag = 0;
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init = 0;
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mysolid = 0;
12
setxy(
scr_even
scr_even

function
scr_even(arg0)
{ return round(arg0 / 2) * 2; }
(x),
scr_even
scr_even

function
scr_even(arg0)
{ return round(arg0 / 2) * 2; }
(y));