Deltarune (Chapter 3) script viewer

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gml_Object_obj_dw_ranking_t_shadow_char_Create_0

(view raw script w/o annotations or w/e)
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character = -4;
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shadow_offset = 0;
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max_opacity = 0.8;
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is_init = false;
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init = function(arg0, arg1, arg2 = 0.8)
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{
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    character = arg0;
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    shadow_offset = arg1;
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    max_opacity = arg2;
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    is_init = true;
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};