Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_dw_puzzlecloset_warp_Create_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
depth = 999999;
3
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
4
con = 0;
5
timer = 0;
6
fade = 0;
7
if (global.flag[1055 sword_route_progress] > 0)
8
    visible = false;