|
1
|
if (con < 0)
|
|
2
|
exit;
|
|
3
|
if (con == 0 && global.interact == 0 && abs((quiz_screen.x + 220) - obj_mainchara.x) < 20 && obj_mainchara.y >= quiz_screen.y && obj_mainchara.y < (quiz_screen.y + 320))
|
|
4
|
{
|
|
5
|
con = 1;
|
|
6
|
global.interact = 1;
|
|
7
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (7, 1);
|
|
8
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
9
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
10
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
11
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
12
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
13
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
14
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
15
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
16
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
17
|
c_panc_pan
function c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
} (quiz_screen.x - 80, quiz_screen.y - 40, 8);
|
|
18
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "quiz_start", true);
|
|
19
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
20
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "quiz_display", true);
|
|
21
|
c_snd_play(snd_jump);
|
|
22
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
23
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
24
|
c_jump_spritec_jump_sprite
function c_jump_sprite(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("jumpsprite", arg0, arg1, arg2, arg3, arg4, arg5);
} (base_x_pos + 220, base_y_pos + 232, 20, 15, spr_kris_jump_ball, spr_krisu_dark);
|
|
25
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
26
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
27
|
c_jump_spritec_jump_sprite
function c_jump_sprite(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("jumpsprite", arg0, arg1, arg2, arg3, arg4, arg5);
} (base_x_pos + 15, base_y_pos + 215, 20, 15, spr_susie_dw_jump_ball, spr_susie_walk_up_dw);
|
|
28
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
29
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
30
|
c_jump_spritec_jump_sprite
function c_jump_sprite(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("jumpsprite", arg0, arg1, arg2, arg3, arg4, arg5);
} (base_x_pos + 420, base_y_pos + 220, 20, 15, spr_ralsei_jump_ball, spr_ralsei_walk_up);
|
|
31
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
32
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "show_spikes", true);
|
|
33
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "show_buttons", true);
|
|
34
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
35
|
c_wait_ifc_wait_if
function c_wait_if(arg0, arg1, arg2, arg3)
{
c_cmd("waitif", arg0, arg1, arg2, arg3);
} (quiz_screen, "quiz_display", "=", true);
|
|
36
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "regain_control", true);
|
|
37
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
38
|
}
|
|
39
|
if (correct_answer && customcon == 1)
|
|
40
|
{
|
|
41
|
correct_answer = false;
|
|
42
|
customcon = 0;
|
|
43
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
44
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
45
|
c_snd_play(snd_won);
|
|
46
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
47
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_kris_pose);
|
|
48
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
49
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_pose);
|
|
50
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
51
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_pose);
|
|
52
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
53
|
c_snd_play(snd_wing);
|
|
54
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
55
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
56
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
57
|
c_var_lerp_to_instance(kr_actor, "x", base_x_pos + 220, 10, 3, "out");
|
|
58
|
c_var_lerp_to_instance(kr_actor, "y", base_y_pos + 232, 10, 3, "out");
|
|
59
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
60
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
61
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
62
|
c_var_lerp_to_instance(su_actor, "x", base_x_pos + 15, 10, 3, "out");
|
|
63
|
c_var_lerp_to_instance(su_actor, "y", base_y_pos + 215, 10, 3, "out");
|
|
64
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
65
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
66
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
67
|
c_var_lerp_to_instance(ra_actor, "x", base_x_pos + 420, 10, 3, "out");
|
|
68
|
c_var_lerp_to_instance(ra_actor, "y", base_y_pos + 220, 10, 3, "out");
|
|
69
|
if (room == room_dw_teevie_maze_quiz)
|
|
70
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
71
|
else
|
|
72
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
73
|
if (quiz_screen.can_continue_quiz())
|
|
74
|
{
|
|
75
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "quiz_static_show", true);
|
|
76
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
77
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "quiz_static_hide", true);
|
|
78
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "quiz_display", true);
|
|
79
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "regain_control", true);
|
|
80
|
}
|
|
81
|
else
|
|
82
|
{
|
|
83
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "quiz_static_show", true);
|
|
84
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
85
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "quiz_complete", true);
|
|
86
|
}
|
|
87
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
88
|
}
|
|
89
|
if (wrong_answer && customcon == 1)
|
|
90
|
{
|
|
91
|
wrong_answer = false;
|
|
92
|
customcon = 0;
|
|
93
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
94
|
c_snd_play(snd_error);
|
|
95
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
96
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_shock_r);
|
|
97
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
98
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_shocked_left);
|
|
99
|
if (room == room_dw_teevie_maze_quiz)
|
|
100
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
101
|
else
|
|
102
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (45);
|
|
103
|
if (abs(abs(kr_actor.x) - abs(base_x_pos + 220)) > 10)
|
|
104
|
c_snd_play(snd_wing);
|
|
105
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
106
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
107
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
108
|
c_var_lerp_to_instance(kr_actor, "x", base_x_pos + 220, 10, 3, "out");
|
|
109
|
c_var_lerp_to_instance(kr_actor, "y", base_y_pos + 232, 10, 3, "out");
|
|
110
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
111
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
112
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
113
|
c_var_lerp_to_instance(su_actor, "x", base_x_pos + 15, 10, 3, "out");
|
|
114
|
c_var_lerp_to_instance(su_actor, "y", base_y_pos + 215, 10, 3, "out");
|
|
115
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
116
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
117
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
118
|
c_var_lerp_to_instance(ra_actor, "x", base_x_pos + 420, 10, 3, "out");
|
|
119
|
c_var_lerp_to_instance(ra_actor, "y", base_y_pos + 220, 10, 3, "out");
|
|
120
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
121
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "quiz_bullets", true);
|
|
122
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
123
|
}
|
|
124
|
if (quiz_bullets)
|
|
125
|
{
|
|
126
|
if (customcon == 1)
|
|
127
|
{
|
|
128
|
customcon = 0;
|
|
129
|
hide_kris_actor();
|
|
130
|
with (quiz_screen)
|
|
131
|
start_bullets();
|
|
132
|
}
|
|
133
|
else if (quiz_screen.is_bullet_finished())
|
|
134
|
{
|
|
135
|
if (quiz_bullets_con == 0)
|
|
136
|
{
|
|
137
|
global.interact = 1;
|
|
138
|
quiz_bullets_con = 1;
|
|
139
|
quiz_static_show = true;
|
|
140
|
show_kris_actor();
|
|
141
|
scr_lerp_instance_var(kr_actor, "x", kr_actor.x, base_x_pos + 220, 10, 3, "out");
|
|
142
|
scr_lerp_instance_var(kr_actor, "y", kr_actor.y, base_y_pos + 232, 10, 3, "out");
|
|
143
|
scr_var_delayscr_var_delay
function scr_var_delay(arg0, arg1, arg2)
{
scr_script_delayed(scr_var, arg2, arg0, arg1);
}
function scr_var_delayed(arg0, arg1, arg2)
{
scr_script_delayed(scr_var, arg2, arg0, arg1);
}
function scr_delay_var(arg0, arg1, arg2)
{
scr_script_delayed(scr_var, arg2, arg0, arg1);
} ("quiz_bullets_con", 2, 16);
|
|
144
|
}
|
|
145
|
if (quiz_bullets_con == 2)
|
|
146
|
{
|
|
147
|
quiz_bullets_con = 0;
|
|
148
|
quiz_bullets = false;
|
|
149
|
customcon = 1;
|
|
150
|
quiz_static_hide = true;
|
|
151
|
if (quiz_screen.can_continue_quiz())
|
|
152
|
{
|
|
153
|
quiz_display = true;
|
|
154
|
regain_control = true;
|
|
155
|
}
|
|
156
|
else
|
|
157
|
{
|
|
158
|
show_kris_actor();
|
|
159
|
quiz_complete = true;
|
|
160
|
}
|
|
161
|
}
|
|
162
|
}
|
|
163
|
}
|
|
164
|
if (quiz_complete && customcon == 1)
|
|
165
|
{
|
|
166
|
quiz_complete = false;
|
|
167
|
customcon = 0;
|
|
168
|
con = 99;
|
|
169
|
global.facing = 0;
|
|
170
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
171
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "hide_spikes", true);
|
|
172
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "hide_buttons", true);
|
|
173
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "hide_overlay", true);
|
|
174
|
c_snd_play(snd_jump);
|
|
175
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
176
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
177
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
178
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
179
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
180
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
181
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
182
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
183
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
184
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
185
|
c_jump_spritec_jump_sprite
function c_jump_sprite(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("jumpsprite", arg0, arg1, arg2, arg3, arg4, arg5);
} (base_x_pos + 271, base_y_pos + 232, 20, 15, spr_kris_jump_ball, spr_krisu_dark);
|
|
186
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
187
|
c_jump_spritec_jump_sprite
function c_jump_sprite(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("jumpsprite", arg0, arg1, arg2, arg3, arg4, arg5);
} (base_x_pos + 210, base_y_pos + 215, 20, 15, spr_susie_dw_jump_ball, spr_susie_walk_up_dw);
|
|
188
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
189
|
c_jump_spritec_jump_sprite
function c_jump_sprite(arg0, arg1, arg2, arg3, arg4, arg5)
{
c_cmd_x("jumpsprite", arg0, arg1, arg2, arg3, arg4, arg5);
} (base_x_pos + 167, base_y_pos + 220, 20, 15, spr_ralsei_jump_ball, spr_ralsei_walk_up);
|
|
190
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
191
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "quiz_finish", true);
|
|
192
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
193
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 15);
|
|
194
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
195
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
196
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
197
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
198
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
199
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
200
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
201
|
}
|
|
202
|
if (con == 99 && !i_ex(obj_cutscene_master))
|
|
203
|
{
|
|
204
|
con = -1;
|
|
205
|
global.interact = 0;
|
|
206
|
global.facing = 0;
|
|
207
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (7, 0);
|
|
208
|
with (obj_caterpillarchara)
|
|
209
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
210
|
}
|
|
211
|
if (quiz_start)
|
|
212
|
{
|
|
213
|
quiz_start = false;
|
|
214
|
var _id = quiz_id;
|
|
215
|
with (quiz_screen)
|
|
216
|
init_quiz(_id);
|
|
217
|
}
|
|
218
|
if (quiz_ready)
|
|
219
|
{
|
|
220
|
quiz_ready = false;
|
|
221
|
with (quiz_screen)
|
|
222
|
quiz_ready = true;
|
|
223
|
}
|
|
224
|
if (quiz_display)
|
|
225
|
{
|
|
226
|
quiz_display = false;
|
|
227
|
reset_button_tiles();
|
|
228
|
with (quiz_screen)
|
|
229
|
display_next_question();
|
|
230
|
}
|
|
231
|
if (quiz_static_show)
|
|
232
|
{
|
|
233
|
quiz_static_show = false;
|
|
234
|
with (quiz_screen)
|
|
235
|
show_static();
|
|
236
|
}
|
|
237
|
if (quiz_static_hide)
|
|
238
|
{
|
|
239
|
quiz_static_hide = false;
|
|
240
|
with (quiz_screen)
|
|
241
|
hide_static();
|
|
242
|
}
|
|
243
|
if (quiz_finish)
|
|
244
|
{
|
|
245
|
quiz_finish = false;
|
|
246
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (quiz_flag, 1);
|
|
247
|
with (quiz_screen)
|
|
248
|
end_quiz();
|
|
249
|
}
|
|
250
|
if (regain_control)
|
|
251
|
{
|
|
252
|
if (quiz_screen.quiz_display)
|
|
253
|
{
|
|
254
|
regain_control = false;
|
|
255
|
press_wait = true;
|
|
256
|
hide_kris_actor();
|
|
257
|
}
|
|
258
|
}
|
|
259
|
if (press_wait)
|
|
260
|
{
|
|
261
|
var time_up = quiz_screen.countdown_timer <= 0;
|
|
262
|
if (time_up)
|
|
263
|
{
|
|
264
|
press_wait = false;
|
|
265
|
show_kris_actor();
|
|
266
|
scr_delay_var("wrong_answer", true, 30);
|
|
267
|
}
|
|
268
|
else
|
|
269
|
{
|
|
270
|
var _is_pressed = false;
|
|
271
|
var _selected_char = -1;
|
|
272
|
for (var i = 0; i < array_length_1d(button_tiles_player); i++)
|
|
273
|
{
|
|
274
|
_is_pressed = button_tiles_player[i].is_pressed;
|
|
275
|
if (_is_pressed)
|
|
276
|
{
|
|
277
|
_selected_char = button_tiles_player[i].char_string;
|
|
278
|
break;
|
|
279
|
}
|
|
280
|
}
|
|
281
|
if (_is_pressed)
|
|
282
|
{
|
|
283
|
press_wait = false;
|
|
284
|
show_kris_actor();
|
|
285
|
var _susie_delay = 6;
|
|
286
|
var _ralsei_delay = 2;
|
|
287
|
caterpillar_press_button(su_actor, _selected_char, _susie_delay);
|
|
288
|
caterpillar_press_button(ra_actor, _selected_char, _ralsei_delay);
|
|
289
|
with (quiz_screen)
|
|
290
|
{
|
|
291
|
select_char(_selected_char);
|
|
292
|
scr_delay_var("susie_select", true, _susie_delay);
|
|
293
|
scr_delay_var("ralsei_select", true, _ralsei_delay);
|
|
294
|
}
|
|
295
|
if (_selected_char == quiz_screen.answer_correct)
|
|
296
|
correct_answer = true;
|
|
297
|
else
|
|
298
|
scr_delay_var("wrong_answer", true, 60);
|
|
299
|
}
|
|
300
|
}
|
|
301
|
}
|
|
302
|
if (show_spikes)
|
|
303
|
{
|
|
304
|
show_spikes = false;
|
|
305
|
for (var i = 0; i < array_length_1d(spikes); i++)
|
|
306
|
{
|
|
307
|
with (spikes[i])
|
|
308
|
show_tiles();
|
|
309
|
}
|
|
310
|
}
|
|
311
|
if (hide_spikes)
|
|
312
|
{
|
|
313
|
hide_spikes = false;
|
|
314
|
for (var i = 0; i < array_length_1d(spikes); i++)
|
|
315
|
{
|
|
316
|
with (spikes[i])
|
|
317
|
hide_tiles();
|
|
318
|
}
|
|
319
|
}
|
|
320
|
if (show_buttons)
|
|
321
|
{
|
|
322
|
show_buttons = false;
|
|
323
|
show_button_tiles();
|
|
324
|
}
|
|
325
|
if (hide_buttons)
|
|
326
|
{
|
|
327
|
hide_buttons = false;
|
|
328
|
hide_button_tiles();
|
|
329
|
}
|