|
1
|
if (con == 0)
|
|
2
|
{
|
|
3
|
con = -1;
|
|
4
|
global.interact = 1;
|
|
5
|
global.facing = 1;
|
|
6
|
obj_puzzlecloset_manager.camcontrol = false;
|
|
7
|
with (obj_fadein)
|
|
8
|
instance_destroy();
|
|
9
|
with (scr_marker_extscr_marker_ext
function scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{
var thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
depth = arg8;
sprite_index = arg2;
image_speed = arg5;
image_xscale = arg3;
image_yscale = arg4;
image_index = arg6;
image_blend = arg7;
image_alpha = arg11;
if (arg9)
scr_depth();
}
if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker;
} (0, 0, spr_pxwhite, room_width, room_height, undefined, undefined, c_black, 100, undefined, undefined, 3))
|
|
10
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("image_alpha", 1.1, 0, 120);
|
|
11
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
12
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
13
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
14
|
c_panc_pan
function c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
} (121, 0, 1);
|
|
15
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
16
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (422, 298);
|
|
17
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
18
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
19
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (368, 282);
|
|
20
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_walk_right_dw_unhappy);
|
|
21
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
22
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (324, 286);
|
|
23
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
24
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (80);
|
|
25
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
26
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_walk_right_dw_unhappy);
|
|
27
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
28
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Where the heck is this...?Wait for input"* Where the heck is this...?/", "obj_dw_ch3_puzzlecloset0_introsequence_slash_Step_0_gml_34_0" );
|
|
29
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* It's kinda cold in here..Wait for inputClose Message"* It's kinda cold in here../%", "obj_dw_ch3_puzzlecloset0_introsequence_slash_Step_0_gml_35_0" );
|
|
30
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
31
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (1);
|
|
32
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
33
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_confused_right);
|
|
34
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (368, 286);
|
|
35
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
36
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
37
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_walk_right_dw);
|
|
38
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (368, 282);
|
|
39
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (1);
|
|
40
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "con", 99);
|
|
41
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
42
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
43
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
44
|
}
|
|
45
|
if (con == 99 && !i_ex(cutscene_master))
|
|
46
|
{
|
|
47
|
global.flag[1123 entered_parent_0] = 1;
|
|
48
|
with (obj_caterpillarchara)
|
|
49
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
50
|
obj_mainchara.cutscene = 0;
|
|
51
|
global.interact = 0;
|
|
52
|
con++;
|
|
53
|
}
|
|
54
|
if (snd_is_playing(music))
|
|
55
|
{
|
|
56
|
vmin = 422;
|
|
57
|
vmax = 1042;
|
|
58
|
newamount = ((obj_mainchara.x - vmin) / (vmax - vmin)) * 0.7;
|
|
59
|
var waszero = 0;
|
|
60
|
if (amount == 0)
|
|
61
|
waszero = true;
|
|
62
|
if (amount < newamount)
|
|
63
|
amount = newamount;
|
|
64
|
if (waszero && amount > 0)
|
|
65
|
audio_sound_set_track_position(music, 0);
|
|
66
|
volume = clamp(amount, 0, 0.7);
|
|
67
|
mus_volume(music, volume, 0);
|
|
68
|
}
|