|
1
|
with (obj_darkcontroller)
|
|
2
|
charcon = 0;
|
|
3
|
global.msc = 0;
|
|
4
|
global.typer = 5;
|
|
5
|
if (global.darkzone == 1)
|
|
6
|
global.typer = 6;
|
|
7
|
global.fc = 0;
|
|
8
|
global.fe = 0;
|
|
9
|
global.interact = 1;
|
|
10
|
image_index = 1;
|
|
11
|
var trashstart = stringsetloc(* (You dug through the trash...)Wait for input"* (You dug through the trash...)/", "obj_dw_ch3_b3bs_trashcan_slash_Other_10_gml_13_0" );
|
|
12
|
if (itemtype == "nothing")
|
|
13
|
{
|
|
14
|
if (global.flag[itemflag] == 0)
|
|
15
|
snd_play(snd_locker);
|
|
16
|
global.flag[itemflag] = 1;
|
|
17
|
}
|
|
18
|
if (itemtype != "special")
|
|
19
|
{
|
|
20
|
if (global.flag[itemflag] >= 1)
|
|
21
|
{
|
|
22
|
msgset(0, trashstart);
|
|
23
|
msgnextloc(* (And found trash!)Wait for inputClose Message"* (And found trash!)/%", "obj_dw_ch3_b3bs_trashcan_slash_Other_10_gml_20_0" );
|
|
24
|
}
|
|
25
|
else
|
|
26
|
{
|
|
27
|
snd_play(snd_locker);
|
|
28
|
msgset(0, trashstart);
|
|
29
|
if (itemtype != "points")
|
|
30
|
{
|
|
31
|
var itemgetstring = scr_itemget_anytype_textscr_itemget_anytype_text
function scr_itemget_anytype_text()
{
noroom = 0;
scr_itemget_anytype(argument[0], argument[1]);
var itemgetstring = "";
itemname = "NULL";
itemtypename = "NULL";
var _itemtype = argument1;
var _itemid = argument0;
if (_itemtype == "armor")
{
scr_armorinfo(_itemid);
itemname = armornametemp;
itemtypename = stringsetloc(ARMORs"ARMORs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0" );
}
else if (_itemtype == "weapon")
{
scr_weaponinfo(_itemid);
itemname = weaponnametemp;
itemtypename = stringsetloc(WEAPONs"WEAPONs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0" );
}
if (_itemtype == "item")
{
scr_iteminfo(_itemid);
itemname = itemnameb;
itemtypename = stringsetloc(ITEMs"ITEMs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0" );
if (_pocketed)
itemtypename = stringsetloc(STORAGE"STORAGE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0" );
}
if (_itemtype == "key")
{
scr_keyiteminfo(_itemid);
itemname = tempkeyitemname;
itemtypename = stringsetloc(KEY ITEMs"KEY ITEMs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0" );
}
if (_itemtype == "money")
{
noroom = 0;
global.gold += _itemid;
itemtypename = stringsetloc(MONEY HOLE"MONEY HOLE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0" );
itemname = string(_itemid) + stringsetloc( Dark Dollars" Dark Dollars", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0" );
}
if (_itemtype == "points")
{
noroom = 0;
global.flag[1044 points] += _itemid;
if (global.flag[1044 points] > 9999)
global.flag[1044 points] = 9999;
itemtypename = stringsetloc(SCORE"SCORE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_63_0" );
itemname = string(_itemid) + stringsetloc( POINTs" POINTs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_64_0" );
}
if (noroom == 0)
itemgetstring = stringsetsubloc("* (\\cY~1\\cW was added to your \\cY~2\\cW.)", itemname, itemtypename, "obj_treasure_room_slash_Other_10_gml_76_0");
else
itemgetstring = stringsetsubloc("* (You have too many \\cY~2\\cW to take \\cY~1\\c0.)", itemname, itemtypename, "obj_treasure_room_slash_Other_10_gml_83_0");
if (argument_count >= 3)
itemgetstring += argument[2];
else
itemgetstring += "/%";
return itemgetstring;
} (itemidchest, itemtype);
|
|
32
|
msgnext(itemgetstring);
|
|
33
|
if (noroom == 0)
|
|
34
|
global.flag[itemflag] = 1;
|
|
35
|
else
|
|
36
|
close = 1;
|
|
37
|
}
|
|
38
|
else
|
|
39
|
{
|
|
40
|
global.flag[itemflag] = 1;
|
|
41
|
msgnextsubloc("* (And found ~1 POINTs!)/%", string(itemidchest), "obj_dw_ch3_b3bs_trashcan_slash_Other_10_gml_44_0");
|
|
42
|
makepoints = 1;
|
|
43
|
}
|
|
44
|
}
|
|
45
|
myinteract = 3;
|
|
46
|
mydialoguer = instance_create(0, 0, obj_dialoguer);
|
|
47
|
talked += 1;
|
|
48
|
}
|
|
49
|
else if (room == room_dw_b3bs_watercooler || room == room_dw_b3bs_rabbick_b)
|
|
50
|
{
|
|
51
|
itemtype = "not special";
|
|
52
|
talked += 1;
|
|
53
|
global.flag[itemflag] = 1;
|
|
54
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "tenna")
{
global.typer = 80;
if (global.fighting == 1)
global.typer = 81;
}
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
... ("no_name");
|
|
55
|
msgset(0, trashstart);
|
|
56
|
msgnextloc(* ...and found a switch!Wait for inputClose Message"* ...and found a switch!/%", "obj_dw_ch3_b3bs_trashcan_slash_Other_10_gml_46_0" );
|
|
57
|
mydialoguer = instance_create(0, 0, obj_dialoguer);
|
|
58
|
myinteract = 3;
|
|
59
|
}
|