|
1
|
var xmod = 166;
|
|
2
|
var save = instance_create(142, 254, obj_savepoint);
|
|
3
|
freepippins = instance_create(54 + xmod, 184, obj_npc_room);
|
|
4
|
freepippins.extflag = "freepippins";
|
|
5
|
instance_create(88 + xmod, 272, obj_dw__backstagelight);
|
|
6
|
sam = instance_create(140 + xmod, 206, obj_npc_room);
|
|
7
|
sam.extflag = "sam";
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|
8
|
samlong = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (sam.x, sam.y - 56, spr_npc_gouldensamLong);
|
|
9
|
samlong.depth = 97200;
|
|
10
|
sam.depth = samlong.depth - 1;
|
|
11
|
shadowguy = instance_create(194 + xmod, 160, obj_npc_room);
|
|
12
|
shadowguy.extflag = "shadowguy";
|
|
13
|
jailpip = instance_create(300 + xmod, 180, obj_npc_room);
|
|
14
|
jailpip.extflag = "jailpippins";
|
|
15
|
zap = 0;
|
|
16
|
createzap = false;
|
|
17
|
if (createzap)
|
|
18
|
{
|
|
19
|
zap = instance_create(130 + xmod, 264, obj_trigger_interact);
|
|
20
|
with (zap)
|
|
21
|
{
|
|
22
|
strict = true;
|
|
23
|
sprite_index = spr_npc_zapper_talk;
|
|
24
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
25
|
image_xscale = -2;
|
|
26
|
visible = true;
|
|
27
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} ();
|
|
28
|
}
|
|
29
|
with (instance_create(30 + xmod, 358, obj_solidblocksized))
|
|
30
|
{
|
|
31
|
image_xscale = 2.4;
|
|
32
|
image_yscale = 2;
|
|
33
|
}
|
|
34
|
}
|
|
35
|
var createstar = scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
} (254);
|
|
36
|
if (createstar)
|
|
37
|
{
|
|
38
|
var starx = 808;
|
|
39
|
starwalker = instance_create(starx, 192, obj_npc_room);
|
|
40
|
starwalker.extflag = "starwalker";
|
|
41
|
with (instance_create(starx + 32, 258, obj_dw__backstagelight))
|
|
42
|
lightpos = 150;
|
|
43
|
}
|
|
44
|
if (obj_mainchara.x == 570)
|
|
45
|
{
|
|
46
|
with (obj_caterpillarchara)
|
|
47
|
{
|
|
48
|
global.facing = 0;
|
|
49
|
if (name == "susie")
|
|
50
|
x -= 40;
|
|
51
|
if (name == "ralsei")
|
|
52
|
x += 40;
|
|
53
|
scr_caterpillar_interpolatescr_caterpillar_interpolate
function scr_caterpillar_interpolate()
{
_newfacing = scr_facing_letter_to_number(scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x;
remy[0] = obj_mainchara.y;
facing[0] = _newfacing;
for (_iaia = target; _iaia > 0; _iaia -= 1)
{
remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target);
if (global.darkzone == 1)
remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target);
else
remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target);
facing[_iaia] = _newfacing;
}
} ();
|
|
54
|
}
|
|
55
|
with (obj_mainchara)
|
|
56
|
{
|
|
57
|
freeze = true;
|
|
58
|
scr_delay_var("freeze", false, 8);
|
|
59
|
}
|
|
60
|
}
|
|
61
|
with (scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (190 + xmod, 170, spr_pxwhite))
|
|
62
|
{
|
|
63
|
image_blend = c_black;
|
|
64
|
image_xscale = 280;
|
|
65
|
image_yscale = 100;
|
|
66
|
image_alpha = 0.45;
|
|
67
|
depth = 1000049;
|
|
68
|
}
|
|
69
|
block = instance_create(sam.x + 24, sam.y + 68, obj_solidblocksized);
|
|
70
|
with (block)
|
|
71
|
{
|
|
72
|
image_yscale = 0.5;
|
|
73
|
image_xscale = 8;
|
|
74
|
}
|
|
75
|
tail = instance_create(sam.x + 120 + 230, sam.y + 40, obj_trigger_interact);
|
|
76
|
with (tail)
|
|
77
|
{
|
|
78
|
strict = true;
|
|
79
|
scr_sizeexactscr_sizeexact
function scr_sizeexact(arg0, arg1)
{
if (!sprite_exists(sprite_index))
{
debug_message("Can't size, no sprite");
exit;
}
var _w = sprite_get_width(sprite_index);
var _h = sprite_get_width(sprite_index);
image_xscale = arg0 / _w;
image_yscale = arg1 / _h;
} (34, 44);
|
|
80
|
}
|