Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_dw_b3bs_extrapuzzle_Draw_0

(view raw script w/o annotations or w/e)
1
if (trigd)
2
{
3
    for (i = 0; i < 4; i++)
4
        draw_sprite_ext(spr_board_b2_bridgeoverlay, 0, 384 + (i * 32), 192, 2, 2, 0, c_white, 1);
5
}
6
marksiner++;
7
var i = 0;
8
var amt = round(clamp(sin(-(marksiner + (i * 72)) / 18), 0, 1) * 2) / 2;
9
var col = merge_color(#D48440, #E4C14C, amt);
10
draw_sprite_ext(spr_dw_b3bs_mysterypuzzlehint, 2, 224 + (32 * i), 96, 2, 2, 0, col, 1);