Deltarune (Chapter 3) script viewer

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gml_Object_obj_dojo_spareenemy_Alarm_3

related scripts: Alarm_0 • Alarm_1 • Alarm_2 • Alarm_3 • Alarm_4 • CleanUp_0 • Create_0 • Draw_0 • Other_22 • Step_0

(view raw script w/o annotations or w/e)
1
global.flag[20 other_text_command] = 1;
2
sparedsprite = spr_npc_puzzlepiece_shaved_happy;
3
image_speed = 0.16666666666666666;