Deltarune (Chapter 3) script viewer

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gml_Object_obj_diagonal_bullet_Step_0

(view raw script w/o annotations or w/e)
1
timer++;
2
var a = clamp(abs(x - obj_growtangle.x) / 300, 0, 1);
3
var maxalpha = lerp(1.3, 0, a);
4
image_alpha = lerp(maxalpha, 0, abs(y - obj_growtangle.y) / 200);
5
if (timer > 260)
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    instance_destroy();