Deltarune (Chapter 3) script viewer

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gml_Object_obj_cutscene_delaywait_Alarm_0

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with (obj_cutscene_master)
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{
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    if (cs_wait_custom)
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    {
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        waiting = 0;
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        cs_wait_custom = false;
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    }
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    cs_wait_delay = false;
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}
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instance_destroy();