scr_depthscr_depthfunction scr_depth() { if (argument_count > 0) { with (argument0) depth = 100000 - ((y * 10) + (sprite_height * 10)); } else { depth = 100000 - ((y * 10) + (sprite_height * 10)); } }();
scr_depthfunction scr_depth() { if (argument_count > 0) { with (argument0) depth = 100000 - ((y * 10) + (sprite_height * 10)); } else { depth = 100000 - ((y * 10) + (sprite_height * 10)); } }
function scr_depth()
{
if (argument_count > 0)
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else