Deltarune (Chapter 3) script viewer

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gml_Object_obj_checkers_enemy_Other_21

related scripts: Alarm_4 • Create_0 • Draw_0 • Other_21 • Other_22 • Step_0

(view raw script w/o annotations or w/e)
1
if (room == room_field1)
2
    global.flag[500 times_rudinn_fought] += 1;
3
if (room == room_field2)
4
{
5
    if (global.flag[50 last_encounter_end] != 0)
6
        global.flag[501 triple_hathy_outcome] = global.flag[50 last_encounter_end];
7
}