Deltarune (Chapter 3) script viewer

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gml_Object_obj_ch3_PTB02_spear_Create_0

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1
image_speed = 0;
2
siner = 0;
3
siner2 = 0;
4
aetimer = 0;
5
state = 0;
6
image_xscale = 2;
7
image_yscale = 2;
8
after_image_dir = 1;
9
arm_pos = x + 43;
10
arm_scale = 2;
11
arm_reach_target_default = arm_pos;
12
arm_scale_target_default = arm_scale;
13
arm_reach_target = x - 100;
14
arm_scale_target = 24;
15
reach = false;
16
reach_timer = 0;
17
reach_speed = 1;
18
reach_retract = false;
19
reach_anim = 0;
20
reach_anim_speed = 0;
21
reach_anim_pause = false;
22
reach_sprite = 961;
23
reach_interrupt = false;
24
susie_grab = false;
25
susie_grab_timer = 0;
26
susie_grab_x = 0;
27
susie_grab_y = 0;
28
is_grabbed = false;
29
undyne_catch = false;
30
undyne_anim = 0;
31
undyne_hat = false;
32
move_speed = 4;
33
after_image_rate = 2;
34
eye_shine = false;
35
eye_shine_anim = 0;
36
draw_sword = false;
37
draw_timer = 0;
38
sword_active = false;
39
sword_appear = true;
40
sword_appear_timer = 0;
41
sword_flash = true;
42
y_base_pos = y + 152;
43
sword_alpha = 0;
44
alpha_siner = 0;
45
current_alpha = 0;
46
grab_hand = false;