|
1
|
con = -1;
|
|
2
|
customcon = 0;
|
|
3
|
depth = 500;
|
|
4
|
visible = true;
|
|
5
|
camera_lock = false;
|
|
6
|
camera_block = -4;
|
|
7
|
teamdefeated = true;
|
|
8
|
if (scr_debugscr_debug
function scr_debug()
{
if (global.debug == 1)
return 1;
} ())
|
|
9
|
moveinit = 0;
|
|
10
|
if (global.plot >= 310 && global.plot < 330)
|
|
11
|
{
|
|
12
|
con = 0;
|
|
13
|
tree_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (1920, -200, spr_dw_snow_zone_tree);
|
|
14
|
with (tree_marker)
|
|
15
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} ();
|
|
16
|
blackall = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-10, -10, spr_pixel_white);
|
|
17
|
blackall.image_xscale = 999;
|
|
18
|
blackall.image_yscale = 999;
|
|
19
|
blackall.depth = -110;
|
|
20
|
blackall.image_blend = c_black;
|
|
21
|
blackall.visible = 0;
|
|
22
|
whiteall = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-10, -10, spr_pixel_white);
|
|
23
|
whiteall.image_xscale = 999;
|
|
24
|
whiteall.image_yscale = 999;
|
|
25
|
whiteall.depth = -110;
|
|
26
|
whiteall.image_blend = c_white;
|
|
27
|
whiteall.visible = 0;
|
|
28
|
roaring_knight_appear = false;
|
|
29
|
roaring_knight = -4;
|
|
30
|
roaring_knight_fx = false;
|
|
31
|
roaring_knight_turn = false;
|
|
32
|
roaring_knight_bird = false;
|
|
33
|
roaring_knight_waver = false;
|
|
34
|
roaring_knight_waver_timer = 0;
|
|
35
|
roaring_knight_waver_siner = 0;
|
|
36
|
roaring_knight_hurt_pos = 0;
|
|
37
|
roaring_knight_warp = false;
|
|
38
|
roaring_knight_warp_timer = 0;
|
|
39
|
roaring_knight_warp_cache = 0;
|
|
40
|
roaring_knight_warp_start = false;
|
|
41
|
roaring_knight_beam = -4;
|
|
42
|
roaring_knight_beam_start = false;
|
|
43
|
roaring_knight_beam_stop = false;
|
|
44
|
roaring_knight_state = 0;
|
|
45
|
bird_loop = false;
|
|
46
|
bird_loop_timer = 10;
|
|
47
|
bird_pitch = 0.6;
|
|
48
|
bird_volume_multiplier = 1;
|
|
49
|
tenna_hurt = false;
|
|
50
|
susie_slash = false;
|
|
51
|
susie_slash_timer = 0;
|
|
52
|
susie_knight_slash = false;
|
|
53
|
susie_knight_slash_timer = 0;
|
|
54
|
susie_knight_shake_timer = 0;
|
|
55
|
susie_knight_shake_time = 80;
|
|
56
|
susie_knight_shake_sequence = false;
|
|
57
|
slash_show = false;
|
|
58
|
spear_throw = false;
|
|
59
|
spear_throw_timer = 0;
|
|
60
|
spear_dodge = false;
|
|
61
|
spear_dodge_timer = 0;
|
|
62
|
spear_throw_x = 0;
|
|
63
|
spear_throw_y = 0;
|
|
64
|
spear_throw_count = 0;
|
|
65
|
spear_dodge_count = 0;
|
|
66
|
spear_dodge_timer = 0;
|
|
67
|
spear_throw_time = 24;
|
|
68
|
current_spear = -4;
|
|
69
|
ball_can_move = true;
|
|
70
|
spear_throw_start = false;
|
|
71
|
spear_throw_stop = false;
|
|
72
|
spear_throw_controller = -4;
|
|
73
|
make_npcs = false;
|
|
74
|
toriel_grab = false;
|
|
75
|
toriel_grab_timer = 0;
|
|
76
|
toriel_grab_x = 0;
|
|
77
|
toriel_grab_y = 0;
|
|
78
|
camera_pan = false;
|
|
79
|
camera_pan_timer = 0;
|
|
80
|
camera_x_pos = 2720;
|
|
81
|
camera_pan_back = false;
|
|
82
|
overlay_pulse = false;
|
|
83
|
overlay_alpha = 0;
|
|
84
|
overlay_siner = 0;
|
|
85
|
knight_marker = -4;
|
|
86
|
piece_marker = -4;
|
|
87
|
sword_shiny = -4;
|
|
88
|
sword_shiny_readable = -4;
|
|
89
|
remove_shiny = false;
|
|
90
|
white_slash = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (0, 0, spr_roaringknight_slash_white_horizontal);
|
|
91
|
white_slash.visible = 0;
|
|
92
|
sword_draw = false;
|
|
93
|
sword_draw_index = 0;
|
|
94
|
sword_draw_timer = 0;
|
|
95
|
sword_draw_timestamps = [8, 1, 6, 6, 6, 6, 1, 2, 2, 6, 2, 8];
|
|
96
|
sword_draw_ready = false;
|
|
97
|
big_shake = false;
|
|
98
|
unskip_writer = false;
|
|
99
|
susie_marker = -4;
|
|
100
|
susie_hide = false;
|
|
101
|
susie_shadow = 0;
|
|
102
|
grand_door_offset = 1200;
|
|
103
|
grand_door = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (7300 - grand_door_offset, 10, spr_giantdarkdoor_white);
|
|
104
|
with (grand_door)
|
|
105
|
{
|
|
106
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} ();
|
|
107
|
image_alpha = 0;
|
|
108
|
}
|
|
109
|
left_exit_block = -4;
|
|
110
|
te_actor = -4;
|
|
111
|
var spear_list = [spr_undyne_dw_spear_ground_0, spr_undyne_dw_spear_ground_1, spr_undyne_dw_spear_ground_2];
|
|
112
|
for (var i = 0; i < 25; i++)
|
|
113
|
{
|
|
114
|
var spear_sprite = spear_list[irandom(array_length(spear_list) - 1)];
|
|
115
|
var spear = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (3490 + (i * 80) + irandom(20), cameray() + 240 + irandom(90), spear_sprite);
|
|
116
|
with (spear)
|
|
117
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} ();
|
|
118
|
spear.depth += 240;
|
|
119
|
var x_offset = 0;
|
|
120
|
if (spear_sprite == 3889)
|
|
121
|
x_offset = 10;
|
|
122
|
var spear_block = instance_create(spear.x + x_offset, spear.y + 20, obj_solidblocksized);
|
|
123
|
with (spear_block)
|
|
124
|
{
|
|
125
|
image_xscale = 0.5;
|
|
126
|
image_yscale = 0.5;
|
|
127
|
}
|
|
128
|
}
|
|
129
|
if (global.tempflag[90] > 0)
|
|
130
|
{
|
|
131
|
global.interact = 1;
|
|
132
|
global.darkzone = 1;
|
|
133
|
if (i_ex(obj_ch3_PTB02_roaringknight))
|
|
134
|
{
|
|
135
|
with (obj_ch3_PTB02_roaringknight)
|
|
136
|
instance_destroy();
|
|
137
|
}
|
|
138
|
roaring_knight = instance_create(2655, cameray() + 106, obj_ch3_PTB02_roaringknight);
|
|
139
|
with (roaring_knight)
|
|
140
|
{
|
|
141
|
sprite_index = spr_roaringknight_idle_overworld_sword;
|
|
142
|
image_speed = 0.1;
|
|
143
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} ();
|
|
144
|
sword_active = true;
|
|
145
|
}
|
|
146
|
with (obj_mainchara)
|
|
147
|
{
|
|
148
|
x = 2356;
|
|
149
|
y = 104;
|
|
150
|
cutscene = 1;
|
|
151
|
}
|
|
152
|
camera_set_view_pos(view_get_camera(0), 2230, cameray());
|
|
153
|
with (obj_mainchara)
|
|
154
|
cutscene = 1;
|
|
155
|
toriel_gacha = instance_create(2062, 160, obj_ch3_PTB02_toriel);
|
|
156
|
toriel_gacha.depth = tree_marker.depth - 10;
|
|
157
|
toriel_gacha.ball_open = true;
|
|
158
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
159
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
160
|
if (global.tempflag[90] == 1)
|
|
161
|
{
|
|
162
|
con = 10;
|
|
163
|
blackall.visible = 1;
|
|
164
|
c_var_lerp_to_instance(blackall, "image_alpha", 0, 30);
|
|
165
|
un = actor_count + 2;
|
|
166
|
un_actor = instance_create(2255, cameray() - 200, obj_actor);
|
|
167
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (un, un_actor, "undyne");
|
|
168
|
un_actor.sprite_index = spr_undyne_dw_spear_point;
|
|
169
|
tree_marker.visible = 0;
|
|
170
|
roaring_knight.state = 0;
|
|
171
|
roaring_knight.sword_active = true;
|
|
172
|
roaring_knight.grab_hand = false;
|
|
173
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
174
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_krisb_defeat);
|
|
175
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
176
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (2288, 190);
|
|
177
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_defeat);
|
|
178
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
179
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (2310, 142);
|
|
180
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_dw_fell);
|
|
181
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (90);
|
|
182
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
183
|
}
|
|
184
|
else if (global.tempflag[90] == 2)
|
|
185
|
{
|
|
186
|
con = 50;
|
|
187
|
un = actor_count + 2;
|
|
188
|
un_actor = instance_create(2255, cameray() - 200, obj_actor);
|
|
189
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (un, un_actor, "undyne");
|
|
190
|
un_actor.sprite_index = spr_undyne_dw_spear_point;
|
|
191
|
tree_marker.visible = 0;
|
|
192
|
roaring_knight.sprite_index = spr_roaringknight_idle;
|
|
193
|
whiteall.visible = 1;
|
|
194
|
}
|
|
195
|
else if (global.tempflag[90] == 3)
|
|
196
|
{
|
|
197
|
con = 11;
|
|
198
|
tree_marker.visible = 0;
|
|
199
|
roaring_knight.visible = 0;
|
|
200
|
roaring_knight.after_active = false;
|
|
201
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
202
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_krisb_defeat);
|
|
203
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
204
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (2227, 248);
|
|
205
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_kneel_serious);
|
|
206
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
207
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
208
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
209
|
}
|
|
210
|
else if (global.tempflag[90] == 4)
|
|
211
|
{
|
|
212
|
con = 3;
|
|
213
|
whiteall.visible = 1;
|
|
214
|
tree_marker.visible = 0;
|
|
215
|
un = actor_count + 2;
|
|
216
|
un_actor = instance_create(2255, cameray() - 200, obj_actor);
|
|
217
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (un, un_actor, "undyne");
|
|
218
|
un_actor.sprite_index = spr_undyne_dw_spear_point;
|
|
219
|
c_var_lerp_to_instance(whiteall, "image_alpha", 0, 30);
|
|
220
|
var shorten = false;
|
|
221
|
if (variable_global_exists("knight_battle_losses"))
|
|
222
|
shorten = global.knight_battle_losses > 1;
|
|
223
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
224
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
225
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_right_unhappy);
|
|
226
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (2288, 190);
|
|
227
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
228
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
229
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_idle_serious);
|
|
230
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (2310, 142);
|
|
231
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
232
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_krisb_idle);
|
|
233
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (2356, 104);
|
|
234
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (roaring_knight, "sprite_index", spr_roaringknight_idle_overworld);
|
|
235
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (roaring_knight, "state", 0);
|
|
236
|
if (shorten)
|
|
237
|
con = 3.1;
|
|
238
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
239
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
240
|
}
|
|
241
|
}
|
|
242
|
}
|
|
243
|
else
|
|
244
|
{
|
|
245
|
instance_destroy();
|
|
246
|
}
|
|
247
|
tennawhite = 0;
|
|
248
|
drawbot = false;
|
|
249
|
tennaslash = 0;
|
|
250
|
swoon_target = -4;
|
|
251
|
|
|
252
|
swoon_display = function(arg0)
|
|
253
|
{
|
|
254
|
var dmgwriter = instance_create(arg0.x + 20, arg0.y + 30, obj_dmgwriter);
|
|
255
|
with (dmgwriter)
|
|
256
|
type = 12;
|
|
257
|
};
|
|
258
|
|
|
259
|
show_clash_overlay = function(arg0 = 8, arg1 = 1)
|
|
260
|
{
|
|
261
|
var _clash_overlay = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-10, -10, spr_pixel_white);
|
|
262
|
_clash_overlay.image_xscale = 999;
|
|
263
|
_clash_overlay.image_yscale = 999;
|
|
264
|
_clash_overlay.depth = -110;
|
|
265
|
_clash_overlay.image_blend = c_white;
|
|
266
|
_clash_overlay.image_alpha = 0;
|
|
267
|
_clash_overlay.visible = 1;
|
|
268
|
scr_lerp_instance_var(_clash_overlay, "image_alpha", 0, arg1, arg0, 2, "out");
|
|
269
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_lerp_instance_var, arg0 + 2, _clash_overlay, "image_alpha", arg1, 0, arg0, 2, "out");
|
|
270
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
with (instance_create_depth(0, 0, 0, obj_doom))
{
alarm[0]
target = arg0;
}
} (_clash_overlay, arg0 + arg0 + 2);
|
|
271
|
};
|