Deltarune (Chapter 3) script viewer

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gml_Object_obj_ch3_PGS01E_hallway_Create_0

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1
con = -1;
2
customcon = 0;
3
blackall = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(-10, -10, spr_pixel_white);
4
blackall.image_xscale = 999;
5
blackall.image_yscale = 999;
6
blackall.depth = 90000;
7
blackall.image_alpha = 1;
8
create_writer = false;
9
speech[0] = stringsetloc(
In the Light World,Delay 11 in reality...Wait for inputClose Message
"In the Light World^1, in reality.../%", "obj_ch3_PGS01E_hallway_slash_Create_0_gml_14_0"
);
10
speech[1] = stringsetloc(
Lancer is just an average playing card.Wait for inputClose Message
"Lancer is just an average playing card./%", "obj_ch3_PGS01E_hallway_slash_Create_0_gml_15_0"
);
11
speech[2] = stringsetloc(
Queen...Delay 11 is just a laptop.Wait for inputClose Message
"Queen..^1. is just a laptop./%", "obj_ch3_PGS01E_hallway_slash_Create_0_gml_16_0"
);
12
speech[3] = stringsetloc(
In other words...Delay 11 when the lights come back on...Wait for inputClose Message
"In other words..^1. when the lights come back on.../%", "obj_ch3_PGS01E_hallway_slash_Create_0_gml_17_0"
);
13
speech[4] = stringsetloc(
This world is no longer "real".Wait for inputClose Message
"This world is no longer \"real\"./%", "obj_ch3_PGS01E_hallway_slash_Create_0_gml_18_0"
);
14
speech[5] = stringsetloc(
The places you go,Delay 11 the people you meet...Delay 11 none of them are.Wait for inputClose Message
"The places you go^1, the people you meet..^1. none of them are./%", "obj_ch3_PGS01E_hallway_slash_Create_0_gml_19_0"
);
15
speech[6] = stringsetloc(
Even I,Delay 11 the one telling you this...Delay 11 I too,Delay 11 am...^Delay 331Close MessageClose Message
"Even I^1, the one telling you this..^1. I too^1, am...^3^1%%", "obj_ch3_PGS01E_hallway_slash_Create_0_gml_20_0"
);
16
speech_index = 0;
17
if (global.plot < 45)
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    con = 0;
19
else
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    instance_destroy();