Deltarune (Chapter 3) script viewer

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gml_Object_obj_ch3_man_warp_Collision_obj_mainchara

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with (obj_ch3_man_controller)
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{
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    shift = "warp";
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    warpx = other.warpx;
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    warpy = other.warpy;
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    playerx = other.playerx;
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    playery = other.playery;
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    endfacing = other.endfacing;
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}