|
1
|
if (!sprite_exists(battle_screenshot))
|
|
2
|
{
|
|
3
|
battle_screenshot = sprite_create_from_surface(application_surface, 0, 0, view_wport[0], view_hport[0], false, true, 0, 0);
|
|
4
|
sprite_set_offset(battle_screenshot, sprite_get_width(battle_screenshot) / 2, sprite_get_height(battle_screenshot) / 2);
|
|
5
|
}
|
|
6
|
if (screen_active)
|
|
7
|
{
|
|
8
|
draw_enable_alphablend(false);
|
|
9
|
draw_sprite_ext(battle_screenshot, 0, 320, 240, screen_scale_x, screen_scale_y, 0, c_white, 1);
|
|
10
|
draw_enable_alphablend(true);
|
|
11
|
}
|
|
12
|
draw_set_alpha(screen_alpha);
|
|
13
|
draw_set_color(c_black);
|
|
14
|
ossafe_fill_rectangle(camerax(), cameray(), view_wport[0], view_hport[0], false);
|
|
15
|
draw_set_color(c_white);
|
|
16
|
draw_set_alpha(1);
|