Deltarune (Chapter 3) script viewer

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gml_Object_obj_ch3_GSB02_Other_12

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1
with (obj_rhythmgame)
2
    performer.visible = true;
3
with (obj_rhythmgame_chart)
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    performer.visible = true;
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other.kr_actor.visible = false;
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other.su_actor.visible = false;
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other.ra_actor.visible = false;
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silhouettes = false;
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with (obj_rhythmgame)
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    overlay[0].visible = false;