Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_ch3_dw_man_scenetransition_persistent_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite_ext(spr_pxwhite, 0, camerax(), cameray(), 680, 520, 0, image_blend, fadeamt);
2
var count = 0;
3
var space = 10;
4
var border = 8;