Deltarune (Chapter 3) script viewer

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gml_Object_obj_ch3_dw_man_scenetransition_persistent_Create_0

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1
object_set_persistent(id, true);
2
depth = -1000;
3
con = 0;
4
color = #D8EEC2;
5
image_blend = #D8EEC2;
6
timer = 0;
7
setinplace = 0;
8
fadeamt = 0;