Deltarune (Chapter 3) script viewer

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gml_Object_obj_ch3_BTB04_Draw_0

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1
if (facestatic)
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{
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    facestaticindex++;
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    draw_sprite_ext(spr_ch3_BTB04_tennafacestatic, facestaticindex, tenna.x - 12, tenna.y - 154, tennafacescale, tennafacescale, 0, c_white, 1 * staticalpha);
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    draw_sprite_ext(spr_ch3_BTB04_tennafacestatic, facestaticindex - 0.5, tenna.x - 12, tenna.y - 154, tennafacescale, tennafacescale, 0, c_white, 0.5 * staticalpha);
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}
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if (tennaface && i_ex(tenna))
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    draw_sprite_ext(spr_ch3_BTB04_tennalight, 0, tenna.x - 12, tenna.y - 154, tennafacescale, tennafacescale, 0, c_white, tennafacealpha);
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drawstaticregion = true;
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if (drawstaticregion)
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{
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}
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draw_set_alpha(whiteoverlayindex);
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draw_set_color(c_white);
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ossafe_fill_rectangle(camerax() - 20, cameray() - 20, camerax() + 640 + 20, cameray() + 480 + 20, 0);
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draw_set_alpha(1);