|
1
|
if (!audience_active)
|
|
2
|
exit;
|
|
3
|
if (!audience_pause)
|
|
4
|
siner += siner_speed;
|
|
5
|
for (var i = 0; i < 4; i++)
|
|
6
|
draw_sprite_ext(spr_gameshow_crowd_a, siner + (i + 0.1), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (camerax() + (i * 200) + (sin(siner) * 2)), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (base_y_pos + ((sin(siner * 4) * 8) + (i * 2))), base_x_scale, base_y_scale, 0, blend_mode, 1);
|
|
7
|
for (var i = 0; i < 3; i++)
|
|
8
|
draw_sprite_ext(spr_gameshow_crowd_a, siner + (i + 0.1), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (camerax() + 120 + (i * 200) + (sin(siner) * 4)), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (base_y_pos + 20 + ((sin(siner * 2) * 6) + (i * 2))), base_x_scale, base_y_scale, 0, blend_mode, 1);
|
|
9
|
for (var i = 0; i < 4; i++)
|
|
10
|
{
|
|
11
|
var sprite = ((i % 2) == 1) ? 4280 : 4714;
|
|
12
|
draw_sprite_ext(sprite, siner + (i + 0.1), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (camerax() + 50 + (i * 180) + (sin(siner) * 1)), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (base_y_pos - 12), base_x_scale, base_y_scale, 0, blend_mode, 1);
|
|
13
|
}
|
|
14
|
for (var i = 0; i < 5; i++)
|
|
15
|
{
|
|
16
|
var sprite = ((i % 2) == 1) ? 4714 : 4280;
|
|
17
|
draw_sprite_ext(sprite, siner + (i + 0.4), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (camerax() + (i * 160) + (sin(siner) * 1)), scr_evenscr_even
function scr_even(arg0)
{
return round(arg0 / 2) * 2;
} (base_y_pos + ((sin(siner * 2) * 4) + (i * 2))), base_x_scale, base_y_scale, 0, blend_mode, 1);
|
|
18
|
}
|