Deltarune (Chapter 3) script viewer

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gml_Object_obj_car_breakable_Draw_0

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draw_self();
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if (flashtimer > 0)
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{
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    flashtimer--;
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    gpu_set_fog(1, c_white, 0, 0);
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    draw_self();
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    gpu_set_fog(0, c_white, 0, 0);
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}