|
1
|
if (freeze)
|
|
2
|
exit;
|
|
3
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x, y, obj_regularbullet, 0, 2, spr_shutta_lightning))
|
|
4
|
{
|
|
5
|
image_speed = 0.25;
|
|
6
|
gravity_direction = 0;
|
|
7
|
friction = -0.05;
|
|
8
|
if (i_ex(obj_volumeup))
|
|
9
|
{
|
|
10
|
image_xscale = 2;
|
|
11
|
image_yscale = 2;
|
|
12
|
grazepoints += 1;
|
|
13
|
}
|
|
14
|
}
|
|
15
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x + 8, y, obj_regularbullet, 0, 3, spr_shutta_lightning))
|
|
16
|
{
|
|
17
|
image_speed = 0.25;
|
|
18
|
gravity_direction = 0;
|
|
19
|
friction = -0.05;
|
|
20
|
if (i_ex(obj_volumeup))
|
|
21
|
{
|
|
22
|
image_xscale = 2;
|
|
23
|
image_yscale = 2;
|
|
24
|
grazepoints += 1;
|
|
25
|
}
|
|
26
|
}
|
|
27
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x, y, obj_regularbullet, 180, 2, spr_shutta_lightning))
|
|
28
|
{
|
|
29
|
image_speed = 0.25;
|
|
30
|
gravity_direction = 180;
|
|
31
|
friction = -0.05;
|
|
32
|
if (i_ex(obj_volumeup))
|
|
33
|
{
|
|
34
|
image_xscale = 2;
|
|
35
|
image_yscale = 2;
|
|
36
|
grazepoints += 1;
|
|
37
|
}
|
|
38
|
}
|
|
39
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x - 8, y, obj_regularbullet, 180, 3, spr_shutta_lightning))
|
|
40
|
{
|
|
41
|
image_speed = 0.25;
|
|
42
|
gravity_direction = 180;
|
|
43
|
friction = -0.05;
|
|
44
|
if (i_ex(obj_volumeup))
|
|
45
|
{
|
|
46
|
image_xscale = 2;
|
|
47
|
image_yscale = 2;
|
|
48
|
grazepoints += 1;
|
|
49
|
}
|
|
50
|
}
|
|
51
|
active = false;
|
|
52
|
alarm[3]
|