Deltarune (Chapter 3) script viewer

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gml_Object_obj_bullet_submoon_Draw_0

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if (touched_water)
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{
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    scr_draw_in_box_ext_begin(sprite_width, 0);
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    draw_self();
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scr_draw_in_box_end
scr_draw_in_box_end

function
scr_draw_in_box_end()
{ if (!instance_exists(obj_growtangle)) exit; gpu_set_alphatestref(0); gpu_set_alphatestenable(false); gpu_set_blendmode(bm_normal); }
();
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}
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else
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{
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    draw_self();
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}