Deltarune (Chapter 3) script viewer

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gml_Object_obj_bullet_knightcrescent_Step_0

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1
event_inherited();
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timer++;
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var afterimage = 
scr_afterimage
scr_afterimage

function
scr_afterimage()
{ afterimage = instance_create(x, y, obj_afterimage); afterimage.sprite_index = sprite_index; afterimage.image_index = image_index; afterimage.image_blend = image_blend; afterimage.image_speed = 0; afterimage.depth = depth; afterimage.image_xscale = image_xscale; afterimage.image_yscale = image_yscale; afterimage.image_angle = image_angle; return afterimage; }
();
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afterimage.vspeed = random_range(-0.5, 0.5);
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afterimage.image_alpha = 0.35;
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if (i_ex(obj_heart))
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    afterimage.depth = obj_heart.depth + 1;