Deltarune (Chapter 3) script viewer
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gml_Object_obj_bullet_knight_tunnelslash_Create_0
(view raw script w/o annotations or w/e)
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1
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event_inherited();
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2
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element = 5;
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3
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destroyonhit = 0;
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4
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image_xscale = 4;
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5
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image_yscale = 1;
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6
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image_alpha = 0.25;
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7
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xspeed = 0;
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8
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timer = 0;
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9
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totalspin = 0;
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10
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new_x = x;
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11
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new_y = y;
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12
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boxdir = 0;
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13
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aim = 0;
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14
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totalspin = 0;
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15
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spear_surface = -1;
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